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mendaxyz

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About mendaxyz

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  1. mendaxyz

    [CS:GO] Legacy

    I had Legacy playtested on Reddit a while back and made some changes based on feedback. I moved the T-spawn back even more, so now they spawn behind the arches. This gives CTs more time to set up or possibly try to push forward before Ts arrive at the chokepoints. I also added breakable doors between main hall and balcony so that CTs can hear if Ts are pushing through that area. Screenshots: You can read more about the update on our Workshop page.
  2. mendaxyz

    [CS:GO] Legacy

    I just released an update to the map. We've incorporated a few important changes, namely fixing some of the timings and adding a short new path to B on CT side. The new timings should be easier for the CTs and Bombsite B as a whole should also favor the CTs a little more:
  3. mendaxyz

    [CS:GO] Legacy

    Yeah, I'm definitely open to changes regarding the spawns and timings to bombsite B so if you do test the map let me know how you feel. Also keep in mind that the CTs have the opportunity to flank the terrorists from the northern entrance of the Main Hall. Same with the two entrances; I know that it's typical to have more entrances into the Bombsites, but I'm hesitant to throw in random connectors until I have an understanding of the balance of the map as is. Still, you've given me some ideas to work with so I'll play around with it in the meantime and see what works for me. Thanks!
  4. mendaxyz

    [CS:GO] Legacy

    That's actually what we did, though I'm sure the spawns will continue to be adjusted:
  5. mendaxyz

    [CS:GO] Legacy

    Thanks for the replies, everybody! Lynx: I appreciate the playtest. I'm still trying to iron out the map's balance so your information really helps a lot as I move forward.
  6. mendaxyz

    [CS:GO] Legacy

    Fight in streets and courtyards as terrorists invade a Malta-inspired historic coastal city. Play as the Separatists – determined to disrupt the peaceful atmosphere, or the GIGN – dispatched to protect key cultural sites on the small Mediterranean island. This is an update and re-release of my older map de_melite. I'm hoping to get more critiques with this, so of course feedback is welcomed! Imgur Album --- Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=675402575
  7. mendaxyz

    De_Melite

    The banners should be more clear in-game but if it's still confusing or if players report getting lost then we'll change it. I'll work on the blending, thanks. The textures are designed to be bright and saturated for easy readability. We're hoping for more player feedback to see if it's well-received, but I'll keep this in mind for when we make changes. Thank you to everyone who replied so far, we appreciate it!
  8. mendaxyz

    De_Melite

    Separatists invade a historic coastal city in a small Mediterranean island. The GIGN are dispatched to protect the key cultural sites. We just recently released this map, so feedback and critiques are greatly appreciated. Thank you, and enjoy! --- http://imgur.com/a/FZiTj Version 1.0: --- Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=503902032
  9. mendaxyz

    De_Coldwater

    A traditional German village is raided by Balkan terrorists on a cold morning. The GSG-9 are dispatched in response to this threat. Coldwater was released over a year ago. While we were able to improve the map based on initial critiques, we never had it formally playtested. We are submitting this in the hopes of getting additional feedback. Enjoy! --- Imgur Album --- Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=215971897
  10. Does anyone know of a way to have it work with blend textures, so that it only appears on one base texture and not the other?
  11. mendaxyz

    [CS:GO] De_Japan (WIP)

    I've also been working on a map set in a similar location in Japan. Have you thought out more about a theme of what your map might look like? Feel free to PM me if you'd like to discuss the maps in more detail as it would be unfortunate for both maps to turn out visually very similar.
  12. mendaxyz

    [CS:GO] de_coldwater

    Thanks for the replies everyone, I really appriciate it! Thank you for the critique. I tried to experiment with and fix as many as these as I could, especially those related to gameplay. Some of them like the water sounds will require some time for me to make custom soundscapes, and others (such as the dumpster) are oddities that I noticed while building the map but wasn't able to find a suitable replacement. I'll continue to looking into the list as I do future updates, so any more suggestions that anyone has to offer would be greatly appriciated.
  13. mendaxyz

    [CS:GO] de_coldwater

    A traditional German village is raided by Balkan terrorists on a cold morning. The GSG-9 are dispatched in response to this threat. Hello, everyone! I have just released my new CS:GO map de_coldwater, set in a German village. I've been working on it for about 5 months now and am hoping to get some feedback on aesthetics and layout. Enjoy! Download from workshop.
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