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Jinqs reacted to a post in a topic:
Alpine WIP
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nvm, cant delete woops
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Weinn reacted to a post in a topic:
de_teriea WIP
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im sorry but i think this layout will play worse than the last one, if you get the left site as ct you have to rotate but theres only a single path to rotate trouhg or else you have to loop all around the map which takes forever, retakes will be almost impossible as ct. also becasue you dont really have any connectors for mid theres no fast rotates either
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Jinqs reacted to a post in a topic:
Alpine WIP
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Freaky_Banana reacted to a post in a topic:
Kurai
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Jinqs reacted to a post in a topic:
De_contact
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Jinqs reacted to a post in a topic:
Alpine WIP
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the buildings are looking super nice
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de_flick (updated photos)
Jinqs replied to Gulfbones's topic in Counter-Strike 2 Big Adventure Contest
looking great!! -
Freaky_Banana reacted to a post in a topic:
Kurai
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yeah i know, i got qutie a bit of decent ref although not enough, but i will make the buildings more unique later on in latter artpasses and more accurate. this is just early to mainly give a bit of the vibe.
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Freaky_Banana reacted to a post in a topic:
Kurai
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wip Salutation Valley [WIP]
Jinqs replied to Hermann's topic in Counter-Strike 2 Big Adventure Contest
my first thought too, very mirage a like but a bit smaller -
no you are the amizingest people
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Can you clarify?
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https://steamcommunity.com/sharedfiles/filedetails/?id=3231162414 Uploaded on workshop
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