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Posted

I think there's a possability there will be problems trying to compile your code with the 2003 version. I'm not completly sure but that's my guess. However I think there says something about it in the HL2 coding wiki and that there are fixes to download to the SDK. But try before you start searching, I might be misstaken and it's unecessary for you to search fixes which don't actually exist. ;P

Posted

I think there's a possability there will be problems trying to compile your code with the 2003 version. I'm not completly sure but that's my guess. However I think there says something about it in the HL2 coding wiki and that there are fixes to download to the SDK. But try before you start searching, I might be misstaken and it's unecessary for you to search fixes which don't actually exist. ;P

I gave a few compiles before and it loaded up fine, even some simple weapon changes took affect. Let's just hope I don't run into compile problems due to version number in future!

Posted

Ah good to know. Haven't really done anything but read, just don't want to rush into this in my current mood but will get there eventually. Must say there has been some helpful posts in this thread though.

  • 3 weeks later...
Posted

I was wondering how are you doing, i am learning C++/C# at my school. while i find C# allot easier (or just more/clear tutorials on that) C++ is pretty straightforward :)

Posted

To be fairly honest I haven't done anything but read right now (and from just reading it sounds straight forward) I'm just improving upon other skills first before spending some time on coding at the moment - It'd be better to be able to use new models if I ever get into AI / Weapon coding for example instead of using the defaults until I do. Independant modding is the number one choice for me.

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