Hipshot Posted November 12, 2014 Report Posted November 12, 2014 What fog are you using? Some fogs have lights emitting from them, that can cause strange shadows and spots.
Daniel Nilsson Posted November 12, 2014 Author Report Posted November 12, 2014 It's hellfog (Quake 3 stock) and yes it's emitting light, will see if I find a similar fog that doesn't.
Hipshot Posted November 12, 2014 Report Posted November 12, 2014 The regular hellfog does not emit light, however, the hellfogdense does. You can just edit the shader if you want though.
Daniel Nilsson Posted November 12, 2014 Author Report Posted November 12, 2014 (edited) Ok, I have been avoiding adding/ editing my own textures and shaders but I'll guess it's time to jump into that now. Will read up on how to organize and add the content so it gets packaged the right way later. Quick-update: that went faster and better then suspected... I found that if I increased the surface light a bit the the spots went a way... Also addad a q3map_lightRGB so I could color the otherwise bright white light a bit. Edited November 12, 2014 by Daniel Nilsson Hipshot 1
phantazm11 Posted November 12, 2014 Report Posted November 12, 2014 About the spots...there could be a light buried somewhere in that brush. I've had that error, but it has been a long time and I can't quite remember the cause. Also...if you edit the shader, make sure you copy the shader into your own shader file or you run the risk of ruining other shaders in the game.
Daniel Nilsson Posted November 12, 2014 Author Report Posted November 12, 2014 About the spots...there could be a light buried somewhere in that brush. I've had that error, but it has been a long time and I can't quite remember the cause. Also...if you edit the shader, make sure you copy the shader into your own shader file or you run the risk of ruining other shaders in the game. I think I added it right, made a .shader file in the 'scripts' folder and wrote it into the shaderlist.txt
Daniel Nilsson Posted November 13, 2014 Author Report Posted November 13, 2014 Oh shit what the hell am I still doing up at this hour!? Messing around with light and build settings will do that to you... Any way, here's some screens: Thurnip, FMPONE, Evert and 6 others 9
Sjonsson Posted November 13, 2014 Report Posted November 13, 2014 Last time I saw this there was now lights and no textures, quite a big change! Nice job, looking forward to play it! Daniel Nilsson 1
Flipout Posted November 13, 2014 Report Posted November 13, 2014 That's looking real good! especially the last shot. Daniel Nilsson 1
cityy Posted November 13, 2014 Report Posted November 13, 2014 (edited) Looks like it is going somewhere. It's a pity I can't comment as much as I would like to Edit: This does obviously apply to all other entries as well. Edited November 13, 2014 by cityy Sprony and Daniel Nilsson 2
Hipshot Posted November 13, 2014 Report Posted November 13, 2014 Hey, that looks really cool, nice =) Make sure you weapclip the floor on the last shot, so rockets and grenades won't get stuck on all the small things sticking out. Daniel Nilsson 1
Hipshot Posted November 13, 2014 Report Posted November 13, 2014 About the spots...there could be a light buried somewhere in that brush. I've had that error, but it has been a long time and I can't quite remember the cause. Also...if you edit the shader, make sure you copy the shader into your own shader file or you run the risk of ruining other shaders in the game. I think I added it right, made a .shader file in the 'scripts' folder and wrote it into the shaderlist.txt Not only do you need to copy it into your own shaderfile, make sure you rename it, just moving the shader won't work. If the shader was named sfx/hellfog2000 make sure it's named like daniel/hellfog2000
Daniel Nilsson Posted November 13, 2014 Author Report Posted November 13, 2014 Yeah did just forgot to write it. But thanks for looking out for my errors!
Daniel Nilsson Posted November 24, 2014 Author Report Posted November 24, 2014 Have worked a bit on the main outside area. will add some more details and work on light. But an alpha is on it's way will probably upload it within 24 hours. Hipshot, Sprony, Evert and 2 others 5
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