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Eternity Changes by Daniel "Nisse" Nilsson


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Posted

Try and compile this w/o your shaderfile and so, see if that works, might be some issue there, remember that I compiled the level w/o any of your (few) shaders, the fog and so.

Posted

Tried moving bspc.exe the .bat and the .bsp to another computer, no change.

If you have time after work, I'd love to try your version of the bspc and maybe see if you can compile aas from the bsp I compiled. Just to see where the error arises.

Posted

Try and compile this w/o your shaderfile and so, see if that works, might be some issue there, remember that I compiled the level w/o any of your (few) shaders, the fog and so.

Tried it now, moved .map file into a clean q3 install w/o shaders, same thing. Tried parent at bottom of bspc.log. Thanks for the suggestion though.

Posted

I had this exact error...I had never seen it before this contest. I was using the bspc that was bundled with q3map2_fs. Switched to the one bundled with Radiant 1.4 and it solved my problem.

Posted

I had this exact error...I had never seen it before this contest. I was using the bspc that was bundled with q3map2_fs. Switched to the one bundled with Radiant 1.4 and it solved my problem.

 Weirdly I tried to install Radiant 1.4 (the install file from the radiant homepage GtkRadiantSetup-1.4.0-Q3RTCWET.exe) but couldn't find a bspc. Could you maybe link a copy of the file?

Posted

What version of bspc is that now then, cause I looked now here (didnt have time yesterday) and mine is from 2001.

 

And also, when I'm thinking about it, I think I've heard a while ago, like 2-3 years ago, that it's better to compile with an older one, cause it doesn't cancel out if there are some unnecessary errors.

 

Anyway, glad you got it to work Daniel!

 

Låt glöggen flöda!

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