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spine

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Everything posted by spine

  1. spine

    probesoft

    Thanks Shadow! Think people are quite buissy with there own stuff all around to just map a cs map out of the blue like that, but anyways their here if someone needs them...
  2. spine

    Exotic .wad

    Still to bright or contrasty i think.
  3. spine

    Exotic .wad

    It's better than the cartoony feel the others had, more real, but yeah a bit bright maybe, try them ingame and see...
  4. Slap on st0lve! Don't think my skils are up to deal with this, nor do I have the time atm...
  5. Nice work, maybe just a tiny bit sharper would do them good...?
  6. Doh me slow, only seen this now...whatup curman?
  7. Damn! This looks like a solid mod for once! Those wepon renders are really goooood.... gj
  8. spine

    ts_chinatown

    Looks good, can be darker but maybe the right sky would change that a bit. And what's the difference between an alley and a street? It's not sarcasm, I just dont know. Enlighten me...
  9. spine

    probesoft

    I made these textures with the intension of making a CS map in the spirit of cs_office. Don't have the time to complete such a map, so I thought that maybe someone would like to have a go. My plan was to make a map of an office for the software company "probesoft" where the founder "Gille Bates" and his co workers where kidnapped. I designed the textures with a funky style in mind, I thought it would be fun to make an arty office... Anyways if you would like to give it a go, it would be cool to see someones take at a funky office map or just an eye candy scene would be cool...or just anything using these texes...hehe It's 34 TGA images in 32 bits/pixel, dont know how to pack it so it's just the tga's in the zip...u figure it out... Download: http://www.spineroyal.com/dloads/Probesoft/spineProbesoft.zip Here's some of the texes: http://www.spineroyal.com/dloads_probesoft.html
  10. spine

    de_Steffie

    From that one shot I would say it looks realy nice and detailed. I want MORE!
  11. spine

    CSS-Assault

    Looking good Tisky, infact surprisingly good since you've just started mapping! But I dont recognise the places from any old cs maps, that might be a good thing though. Keep'em coming!
  12. Bout time someone got that bastard! GJ!
  13. spine

    De_Halla

    Well looks like you should know because it looks like you are pretty much into "grass" yourself (your site) LOL! It looks superb Philip!
  14. Keep at it Nex! Looks nice...! :wink:
  15. Nice jayrabbit, but that heli platform needs some more detail I think. Could you post the originals to please?
  16. Wow that looks sweet! Bet it's the texes that gives me that feel!
  17. ooh like that! Love the red with the gray...nice colors, make a set!
  18. Looks good Domix, allthough the original has a more redish tint to it... Btw do you know what it's for? wall? sidewalk? me curious..
  19. Nice textures, those are cool Peri. Made a little house thing, was sorta aiming for Dod S...
  20. Damn nice dude! I like them all, well the last one was a bit ouch, but hey! Thanks for the good credit st0lve, but i'm afraid these are 10 times better than mine... Anyways, yeah a dload would be nice!
  21. This is nice! The first pic made me think that this was some source work or somtin! SWEET!
  22. Looks nice, good ww1 feel... Small probs like sidewalk and roof and stuff, but I like it.
  23. Yeah it's lots of dust particles around, on all maps actually... What map are the screens from InsaneSingingBlender? (I mean the last once u posted)
  24. Ohh oh! Sweet sugar Zaphod! Nice! st0lve, thats looking nice, you've come a long way since the future metal mezzup! Hehe... Maybe som bigger or more visable bolts would do nicely...
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