Jump to content

Recommended Posts

Posted

You don't need to compile that often to get good lighting. You can make good use of the baked lighting preview and the path traced view to get the light most of the way where it needs to go.

But you definitely want to make sure that your release compile is the highest possible quality. That means 8k final. You can help your system cope with that by closing the tools (and everything else demanding) and running the compile through CMD. Giving your PC a fresh restart just before the compile might also help clear out your System / VRAM.

I would definitely look into this if I were you. The map could look a lot better for relatively little work by just fixing the lighting.

Posted
On 2/11/2025 at 5:53 AM, csWaldo said:

You don't need to compile that often to get good lighting. You can make good use of the baked lighting preview and the path traced view to get the light most of the way where it needs to go.

But you definitely want to make sure that your release compile is the highest possible quality. That means 8k final. You can help your system cope with that by closing the tools (and everything else demanding) and running the compile through CMD. Giving your PC a fresh restart just before the compile might also help clear out your System / VRAM.

I would definitely look into this if I were you. The map could look a lot better for relatively little work by just fixing the lighting.

Hey Waldo, just wanted to get back andshout you out on the advice. One thing previously preventing compiles was random bouts of memory leakage within the map, which we were able to diagnose was caused by some assets absorbing a lot of the lightmap bias. We were finally able to get a compiled version of the map up with finalized 8K lighting, and your suggestions to improve performance were very helpful. Hopefully the map doesn't feel as flat as it did before (though there are parts we need to tweak with the lighting sometime down the future when we finalize the artpass)! Thank you!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...