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Hey,

Who is this portfolio targeting ? If you plan to look for a new employer, this is how I read it:

It's hard to know what you are or what you want to be. Do you want to be a level designer, an environment artist or even a game designer (as mentioned in the contact page) ? If you plan on working in a big studio (anything non indie) you will have to choose one field and focus on it, in my opinion. The employer will look to fill in an open position, and this open position has a title, he will be looking for something specific, if you are a bit of everything, he will probably look for someone more specialized. It is not bad to mention the things that you have done in the other fields, but your title should be clear.

 

I guess that having many hats on could be a fit for the indie scene, but I don't know about about it.

 

Also, with all your different title, it's hard to know what you did in the screenshots in the "Personal" page Detail what you did (Or remove mention of other job titles on your website). If you did all, and you want to showcase the art, you need to show finished environment, and remove all that is WIP (Blockout, first pass, etc). It gives the impression that you are not capable of finishing your scenes.

Quote

I will update this page and add more over time.

No one will come back every now and then to see how your page has been updated. Put your work that is finished, or don't put it in your portfolio, and send it to potential employer only when all the WIP work you want to showcase is finished.

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