clankill3r Posted February 17, 2015 Report Posted February 17, 2015 I'm really into algorithms and programming lately. Here I will drop the stuff related to map generation that I find interesting. Feel free to add other interesting pages/videos. This one is a bit long but quite interesting. It also has some good furture reading links. http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ mkandersson 1 Quote
DrywallDreams Posted February 18, 2015 Report Posted February 18, 2015 (edited) http://delacian.tumblr.com/ stare at these gifs all day. Edited February 18, 2015 by DrywallDreams mkandersson, 1488, ESToomere and 1 other 4 Quote
mkandersson Posted February 18, 2015 Report Posted February 18, 2015 Procedural generation is so much fun. Currently working on a simple proc game and having a blast. Here are some links that I have found around the subject.http://gamasutra.com/view/news/181853/5_tips_for_using_procedurallygenerated_content_in_your_game.phphttp://gamasutra.com/blogs/MichaelCook/20130512/192131/The_Saturday_Paper__Dungeon_Feng_Shui.phphttp://www.gamasutra.com/blogs/MatthewKlingensmith/20130811/198049/How_we_Generate_Terrain_in_DwarfCorp.phphttp://www.gamasutra.com/blogs/GregLobanov/20130801/197423/Randomly_Generating_Puzzles_in_Perfection.phphttp://www.gamasutra.com/blogs/MichaelCook/20130805/197555/The_Saturday_Paper__That_But_Bigger.phphttp://www.gamasutra.com/blogs/GustavoMaciel/20131229/207833/Generating_Procedural_Racetracks.phphttp://www.gamasutra.com/blogs/MarcinSeredynski/20140321/211068/Bake_Your_Own_3D_Dungeons_With_Procedural_Recipes.phphttp://www.gamasutra.com/blogs/KeithBurgun/20141015/227740/Randomness_and_Game_Design.phphttp://www.polycount.com/forum/showthread.php?t=133179http://mana-break.blogspot.se/2013/10/hexagonal-map-madness-part-1.htmlhttp://mana-break.blogspot.se/2013/12/hexagonal-map-madness-part-2-division.htmlhttp://www.shamusyoung.com/twentysidedtale/?page_id=16458http://www.reddit.com/r/gamedev/comments/1dlwc4/procedural_dungeon_generation_algorithm_explained/http://en.wikipedia.org/wiki/Maze_generation_algorithm http://aigamedev.com/broadcasts/session-sir-being-hunted/ clankill3r 1 Quote
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