cashed Posted July 6, 2014 Report Posted July 6, 2014 Finished this fun little project, if the specular reflections are off with anyone let me know. Workshop Vilham, ⌐■_■, mr.P and 7 others 10 Quote
e-freak Posted July 7, 2014 Report Posted July 7, 2014 i think some vertical objects (like towers) that cast some shadows to break up the even surfaces might work well to make it more readable. that is without having seen this ingame, maybe it works better with movement anyway - looks awesome and props for sticking to the theme 100%! Quote
Vilham Posted July 7, 2014 Report Posted July 7, 2014 Yup, seems a bit too flat in terms of lighting. Quote
cashed Posted July 7, 2014 Author Report Posted July 7, 2014 Its much more visible ingame. But I need to tweak fog again and maybe throw the rim light back on. Sadly, brushes can't have a phong shader so the brushes turn up brighter and need to be tweaked by eye. Quote
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