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SillySpaceCat

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  1. These are new versions of maps considered classics, mostly from CS:GO, and CS:S, to CS:2 (Source 2 Version of CS:GO). I reviewed the textures and models of every map, ensuring my ports were authentic to the original by replacing them with the closest alternatives. I borrowed some textures from ambientCG, Polyhaven, or from fan-made remakes of older maps like potatoman44's Piranesi remake, if there weren't any alternatives. Aim_Train by bara https://steamcommunity.com/sharedfiles/filedetails/?id=3482197336 Aim_Map by Kayla lx https://steamcommunity.com/sharedfiles/filedetails/?id=3512561721 Note: I lost the files for the ports of aim_train and aim_map, sorry. ka_legoland_v2 by Ri0T KiilA (The first true knife arena map for CS2) https://steamcommunity.com/sharedfiles/filedetails/?id=3731789514 aim_p2w by Head-Cracker https://steamcommunity.com/sharedfiles/filedetails/?id=3732527003 surf_10x_reloaded by Buck Nasty https://steamcommunity.com/sharedfiles/filedetails/?id=3732879817
  2. Good job, it looks similar to Assault from CS 1.6.
  3. Can someone please start a contest to remaster Counter-Strike maps such as Havana, Dust, and Bank?
  4. Hope that advice helps you.
  5. To make your map better, learn from the mistakes of cs_estate if you don’t know. Here is an example of the problems with that old map, “Due to numerous camping spots, enclosed hallways and rooms, and dark areas, it is one of the less popular hostage rescue maps.”
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