Jump to content

Recommended Posts

Posted

The steam condenser had to be enlarged so it was moved from bombsite A to bombsite B, because B required a rework and the condenser theme was more mendable.

image.jpeg.92dfa57d188b288acb14bddb380e3621.jpeg

Bombsite A is now the thermal storage tanks.

20240815213019_1.jpg.f979d30855d8bb71cc07a770da495c21.jpg

The reworked B site is right under the steam condenser. It has that rock-paper-scissors dynamic of every spot that counters entrance 1 being exposed to entrance 2 and vice versa.

20240816003912_1.jpg.504842fd01de6b28fb46e9695c10782d.jpg

Here's yard (yard means mid but placed elsewhere but in-between the sites) --

20240816003625_1.jpg.0e46b55539fbf04f9b4ae9abd727b92d.jpg

Notice the lack of whitespace between B site and yard. That's right! I don't fuck with white space. Whitespace is for pretentious ivory tower designers. White space, get off my lawn!

  • 2 weeks later...
Posted

I'm going to Stage 2, in fact I am winning this contest. The map will be on the Faceit hubs from the 4th of October to the 18th of October.

I didn't like A site, both structurally and thematically, so I reworked it. It is now set between 2 molten salt storage tanks, and the bomb target is a heat exchanger. This is more interesting visually and it's more flexible so I can move things around without worrying so much if the change I want to make will cohere with the theme or not. Here's some screenshots --

20240825180648_1.jpg.b8c453fdd45b4bb5581209ef3ad14cdd.jpg

20240825180739_1.jpg.386cc374af5c1f0f7d3ca1f44beec0f0.jpg

I want this to be a map where you have to keep track of what's happening around you and coordinate with your teammates in order to win, instead of just focusing on your duel and marching forward.

Posted

I'm doubling down on the vibe is too surreal. This month's vibe is inspired by this white-Ferrari-in-a-sunflower-field poster, from my vibes folder --

d1cc921b69ce2216783b7c7cd734bb70.jpg.d2569358fe477d84dda9e8a8c04ded1d.jpg

20240830022312_1.jpg.6429b72ea16a576afabda4718feaa305.jpg

20240830021859_1.jpg.f523c169d48f39bfb682803b8f1cb9ba.jpg

To make a modern power plant that looks remarkably un-Nuke-esque, I'm adding flowers where one would expect to find grass, reflective textures where one would expect unreflective textures, and brick where one would expect to find concrete (the sky will also be remarkably less blue than Nuke).

20240830022424_1.jpg.ef0551bcd76098b73ce7903268795fdb.jpg

Now it looks like we're in one of those western-European countries that use a lot of brick for some reason, which irks me a bit. Now it just looks like middle-brow modern architecture. I'm hoping it will come into place when I add ventilation and pipes all over the place, or else I'm going back to webcore.

P.S. If you're making maps, don't play on 120% brightness and 4:3 res, your map will end up with stretched doors and very saturated.

  • 3 months later...
  • 2 months later...
Posted

I did not expect everyone else to be this good at environment art. The maps that are going to the finals are looking sick. I would have had to fully lock in and wreck my sanity in order to even have a chance of getting into the top 10. Anyway, I learned a lot throughout the way. I spent a lot of time exploring ideas that were ultimately a dead end, like the giant silos. I still want to finish the map because I think I have a really cool vision for it, but I don't have time right now so it'll have to wait. I'll be cheering for Jura and Grail. I'm glad that one very boring and formulaic map by a mapcore thought leader did not make it through ikyk.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...