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Posted

I wanted to let you guys know about one of the most recent additions to Wall Worm: Entities. Until now, you had to use Convexity to add/edit entities in 3ds Max. I've been using that for a few years... but when development on it died down and I wanted to have native Inputs/Outputs, I decided to build entities into Wall Worm.

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Here are some reference graphics/charts:

48_pointentitiesui.png

49_entityoutputs.png

50_entitymanager.png

Enjoy!

PS, I've also recently overhauled the displacement tools in WW... and hope to have a video on those new features soon.

Posted

Awesome tools. I really can't imagine to work without ! Thanks for that great job mate !

Thanks! At some point I'd like to start getting a collection of snippets from users on how WW has helped them... which I will add to the site at some point. As always, feel free to share input and ideas on how to improve the tools. My personal goal is 99% complete in that Max now supplants Hammer (for me);I don't feel overwhelmed about making assets like I did when I first started in Source.

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