shawnolson Posted June 4, 2013 Report Posted June 4, 2013 I wanted to let you guys know about one of the most recent additions to Wall Worm: Entities. Until now, you had to use Convexity to add/edit entities in 3ds Max. I've been using that for a few years... but when development on it died down and I wanted to have native Inputs/Outputs, I decided to build entities into Wall Worm. [/media] Here are some reference graphics/charts: Enjoy! PS, I've also recently overhauled the displacement tools in WW... and hope to have a video on those new features soon. Nysuatro and e-freak 2 Quote
e-freak Posted June 4, 2013 Report Posted June 4, 2013 This toolset just gets better and better, doesn't it? Awesome job! FMPONE 1 Quote
shawnolson Posted June 5, 2013 Author Report Posted June 5, 2013 This toolset just gets better and better, doesn't it? Awesome job! Thank you... I certainly hope others agree! FMPONE 1 Quote
kikette Posted June 5, 2013 Report Posted June 5, 2013 Awesome tools. I really can't imagine to work without ! Thanks for that great job mate ! Quote
shawnolson Posted June 5, 2013 Author Report Posted June 5, 2013 Awesome tools. I really can't imagine to work without ! Thanks for that great job mate ! Thanks! At some point I'd like to start getting a collection of snippets from users on how WW has helped them... which I will add to the site at some point. As always, feel free to share input and ideas on how to improve the tools. My personal goal is 99% complete in that Max now supplants Hammer (for me);I don't feel overwhelmed about making assets like I did when I first started in Source. Quote
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