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Everything posted by Ketal
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[CS2] Big Adventure Mapping Contest
Ketal replied to FMPONE's topic in Counter-Strike 2 Big Adventure Contest
Congrats, cant wait to see those maps finished -
i like the layout preview style, makes it even more faster to understand the map then just looking on the radar
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Alright, one last stretch and its done, only few things like radar,clipping,skyboxes left Find it a little bit funny that... ive did most of the layout on last day without any doubts that i had before, and it changed quite a bit despite me not playtesting intial version
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WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=3280800220 So, here i am again, so gotta make it quick. Previos theme did not worked out that well, took a long break from that, now here we are, about a week until deadline, so the plan as follows, id take that you get to intercept a vehicle with loads of cash or just stop the construction of a certain things, cuz nobody wanted it there, anyway, the plan is simple, no more irl life for a week, get into a pure insanity, 1-2 days for a raw dirty blockout, then test, polish by area, and hopefully get 1 more test, to fix minor things and tweak/polish gameplay elements. Anyway, enough rant for me right now, here are some pics of what im planning to do Notice how ugly everything looks right now, currently i dont care about it until that i can see clear vision on the map, in each area
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Moving stuff is kinda badly networked in cs btw, hope you'll figure it out
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fyi layouts tested or released on workshop before contest announcement are not allowed
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Love the shapes, reminds me of original mirrors edge
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good luck
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absolutely cracked
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[CS2] Big Adventure Mapping Contest
Ketal replied to FMPONE's topic in Counter-Strike 2 Big Adventure Contest
Dope luck, hoping to see unique maps on this one -
Mapcore x Prodeus Official Mapping Contest
Ketal replied to FMPONE's topic in [Prodeus] Official Mapping Contest
gl everyone -
hotline paradise, like the new lighting
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Reminds me of german abandoned places some how, haven't played it yeet, but from overview its looks like there is not much advantage if t's take mid - nwm, i mis understood buyzones
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I was making small guardian map, but then relised that the playable zone is too big (zone Where you take 0 damage) how do i decrease the size of playable zone in guardian maps? the default size of zone is 1024 and higher but i need like 256
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Exotic Places CS:GO Mapping Contest 2019
Ketal replied to FMPONE's topic in [CS:GO] Exotic Places Mapping Contest
This is broken -
Exotic Places CS:GO Mapping Contest 2019
Ketal replied to FMPONE's topic in [CS:GO] Exotic Places Mapping Contest
Well, gotta work a lot on summer