cs_shunker - Workshop link (might not be approved yet)
This is our submission to the contest. We, @ExtraCheesyPie and I, decided to make a hostage map, because they are way cooler than defuse maps, set in a museum connected to a anti-air tower from WW2.
Unfortunately we weren't able to fully detail/polish the visuals in time, but the missing detail shouldn't have any impact on the core gameplay. This first version is missing even more detail, because I was to tired/stupid to figure out how to use propper properly and thus we had to hide some detail brushes in order to stay below the brush limit.
You can find a full album of screenshots here.
Radar
Inside the anti-air tower
The exterior of the museum
Feel free to check it out!