Jump to content

Recommended Posts

Posted

Teams:

-5 T's

-5 CT's

Objectives:

T's: Burn down clock or kill all CT's

CT's: Escape in time at one of two locations

Setup:

-Rounds start with 1 minute for CT's to push through the first well-defined thresh hold. Upon doing so CT's gain an additional 45 seconds to push through the second thresh hold.

Upon reaching that thresh hold CT's are awarded another 45 seconds to make it to the escape points.

Map types:

-If I make a map it will probably be decently long but not linear and contain two confrontational points per threshold. If this proves too hard for CT's then more can be added to thin out defenses.

Flow:

Spoiler

Dash.png.b546e95ab58591a81a57acc2cb40aa6a.png

Since this is a flow chart, distances are approximate at best, but the flow is quite clear (hopefully).

Implementation:

So I am stuck with this idea and I have no clue where to start making the mode! I mean I understand what the code or scripts would need to do (increase time when player passes specified brush type, end game when player hits another brush type). Problem is I don't know the first thing about coding (other than web design). Can anyone give me a quick hand or even resources? Thanks for reading.

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...