ESToomere Posted March 27, 2014 Report Posted March 27, 2014 Damn that's looking so solid already. Itching to map now : < Quote
Volk Posted April 2, 2014 Author Report Posted April 2, 2014 Sorry for not providing any updates everyone. Been sick for a few days so very little work has been done. I am however doing much better and have continued work on the map. I've changed the lighting to something darker and have started working on finishing the ground floor up so there isn't much to show at the moment. I do hope to change that in a couple days though. @ ESToomere: That's honestly the last thing I expected to hear, but thank you. Quote
Volk Posted April 8, 2014 Author Report Posted April 8, 2014 Figured I should pop in and provide some updates as it's been a little while. So I've been working on detailing the map and hopefully bringing it up to a playable stage. I've been working on one section at a time so progress is a little slow, but I hope to be done with the middle path by the end of this week. Warehouse T side Warehouse CT side Warehouse interior As always feedback is appreciated. Quote
tomm Posted April 8, 2014 Report Posted April 8, 2014 (edited) I think you should first playtest the map before jumping on detailing.. just to see if the layout works. Edited April 8, 2014 by tomm Quote
Volk Posted April 14, 2014 Author Report Posted April 14, 2014 @ tomm: I thought about what you said and kind of stopped for a little bit to clear my head. When I came back to the map I scrapped that build and loaded up a previous version and went from there. So after ditching my last build I jumped back to a previous build and went from there. I changed the Middle path just a bit. I've worked on fleshing out the bomb sites a little bit more. I've also popped in a few props as well to break up the empty space at the bomb sites and kind of define them a bit more. I've still got more to do, but I think I'm getting this closer to a playable stage. Now for some pictures. Warehouse T Spawn Bombsite A Bombsite B Middle Path Rooftop/Catwalk access. This part is still very much a work in progress. Feedback as always is appreciated. Quote
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