Lolko123
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jUST_RUSH reacted to a post in a topic:
[WIP] De_Lojus [CS:GO]
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slavikov4 reacted to a post in a topic:
[WIP] De_Lojus [CS:GO]
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RA7 reacted to a post in a topic:
[WIP] De_Lojus [CS:GO]
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Freaky_Banana reacted to a post in a topic:
[WIP] De_Lojus [CS:GO]
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- Changed mid little bit to make B harded to take and also detailed it - Added one way drop from mid to A to slow down rotations from A to B
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Shibou reacted to a post in a topic:
[WIP] De_Lojus [CS:GO]
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I dont have picture reference I make it in my mind
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Thanks! I really appreciate your comment.
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Hey! de_Lojus is my first map and its small map but I want to get feedback to have my next map better All feedback are welcome! Download : http://steamcommunity.com/sharedfiles/filedetails/?id=628780409 Sorry for bad english ---------------------------------------------------------------------------------------------------------------------------------- T want destory industrial zones can CT stop them?
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Thanks for feedback I will try to do something what you said.
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This map is in Industrial zone with some offices. You need to defend it! I take inspiration from Mirage and Dust2. Screenshots from map is on the workshop. If you want download and rate check this link : >> http://steamcommunity.com/sharedfiles/filedetails/?id=456722982 << Bombside B ( with vent ) Bombsite A (with vent ) Middle Hangar B Hangar A CT Spawn T Spawn Apartments Market and then Long A Long A ( Boosteble vent ) Long B ( with vent ) Secret to B Middle window ( with vent )
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Can I join to playtest?
