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  3. Zeta

Posts by Zeta

  • Black Mesa Source

    • Zeta
    • September 16, 2012 at 4:37 PM

    Congratulations to you guys for seeing the project through. I'm at the Dam right now and have enjoyed it greatly so far.

  • WIP in WIP, post your level screenshots!

    • Zeta
    • August 22, 2012 at 10:58 AM
    Quote from penE

    damn cryengine looking sexeh again ... :/Little update from my UDK scene (now with 3d background buildings, yay)

    http://i.imgur.com/fKYWh.jpg

    Really nice work!

  • [TF2] cp_tidal

    • Zeta
    • April 26, 2011 at 10:05 AM

    Nice and clean, I like it.

  • Tim Bergholz - Environment/Hard Surface Artist

    • Zeta
    • April 12, 2011 at 9:18 AM

    Great stuff Tim.

  • WIP in WIP, post your level screenshots!

    • Zeta
    • February 25, 2011 at 9:47 AM

    Looks really nice marnamai, good job.

  • Pontus Karlsson - Environment Artist

    • Zeta
    • February 17, 2011 at 2:19 PM

    Great update, love you style and work.

  • WIP in WIP, post your level screenshots!

    • Zeta
    • February 8, 2011 at 2:41 PM

    Still love this concept and execution.

    Found a double ramp

  • [QL] Dies Irae, Concrete Palace

    • Zeta
    • February 3, 2011 at 10:02 AM

    What's the current level editor you can use to make QL compatible levels?

  • The random model thread!

    • Zeta
    • February 2, 2011 at 10:38 AM
    Quote from PogoP

    Have to make a character for a university assignment, and this is where it is at the moment. I don't normally enjoy making characters but this is quite fun![Blocked Image: http://dl.dropbox.com/u/7557268/Adv%20Modelling%20in%20Games%20Eng/Shots/character_zbrush_4.jpg]

    Fantastic!

  • Slick & Clean Sci-Fi Building [UDK]

    • Zeta
    • January 28, 2011 at 1:20 PM

    I love the clean look and the vibrant colours. Look forward to seeing more

  • Looking for testers (again!) - Precursor SP Mod

    • Zeta
    • January 27, 2011 at 12:16 PM

    Looks nice, well done

  • WIP in WIP, post your level screenshots!

    • Zeta
    • January 20, 2011 at 9:39 AM

    I would definitely play a multiplayer quake style game that looked like Peris. A quick jump in / jump out interface along the lines of quakelive or even simpler so players can jump straight into a game - win.

  • WIP in WIP, post your level screenshots!

    • Zeta
    • January 19, 2011 at 2:39 PM
    Quote from S.W.A.T.Y

    These screens are from a mod I made some time ago but never got the chance to release it due to an internship that I got at Pixar.

    These look really nice. Congratulations on your internship!

    Quote from Pericolos0

    ooh that looks awesome swaty . Congrats on the internship!I've been working on an fps game in unity with a procedural level generator.

    Love the old school look and the colours, great project!

  • MapCore Job Census

    • Zeta
    • December 8, 2010 at 8:05 AM

    Congratulations Corwin!

  • Deus Ex 3

    • Zeta
    • December 3, 2010 at 10:43 AM

    Really looking forward to this.

  • A 3ds max tool for exporting Source models

    • Zeta
    • November 25, 2010 at 9:10 AM

    Finally

  • Roel Coucke - 3D / Environment artist

    • Zeta
    • November 24, 2010 at 9:27 AM

    Great looking content and a nice, easy to use website design. My suggestion would be to sign up to LinkedIn and make sure you have a link to your profile on your Resume / Contact page.

  • The use of hotmail/gmail adresses in the industry.

    • Zeta
    • November 23, 2010 at 12:12 PM

    I would personally recommend getting a domain name and using it's email address. You can then even have it forward to another account, such as Gmail, If you would like to keep using your personal email address.

    If your personal website happens to be your portfolio then this method has the benefit of informing your potential employer that you have a website they can visit every time they email you.

  • Chells Legend - First 2 mins Trailer Release!

    • Zeta
    • November 22, 2010 at 12:45 PM

    Looks great!

  • Retail threatens Steam ban

    • Zeta
    • November 14, 2010 at 5:23 PM
    Quote from Jetsetlemming

    Steam's not a monopoly. Valve have not used monopolistic strategies in building Steam. Its market share does not create a lesser experience for consumers.

    Including the steam software on retail games and requiring it's use are very similar tactics to those that got Microsoft in a lot of legal trouble.

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