cha1n Posted August 2, 2024 Report Posted August 2, 2024 Hi everyone, thank you all for this great initiative within the mapping community. I finally had time to sit down and do some mapping and am happy to partake in the competition next to some great mappers. Depot is a map set in an endstation in Japan and features a modern metro station and the adjacent metro depot. I started by drawing the layout idea by hand and then converted it into a grey box layout in Hammer. This first version was then iterated many times to improve scaling issues and remove unfair angles. Depot is a small defuse map with early engagements and fast rotation possibilities for both teams. I wanted to take calculated risks with the layout, while still respecting the fundamentals of level design. The map aims to be competitive while still offering fun and unique firefights. At its core, Depot is a Three-lane map with the middle being central. Controlling mid allows terrorists to lock down CT rotations and gain additional attack avenues to each bombsite through the iconic sky bridge. The sky bridge also divides the middle into two parts, allowing for some clever splits and strategies through CT spawn. The map is not done and the layout may require tweaking, but I'm happy with the progress made so far. A lot of work is still left on detailing and polishing. Feedback is appreciated, and good luck to all other entries! Link to workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3301628848 Ct spawn Upper B Lower BB stairs (T entrance) A main / Garage A yard A site Bottom mid / Tank Mid stairs Mid gap MrTrane18, Valera, AlphaOwl and 2 others 3 2 Quote
MrTrane18 Posted August 2, 2024 Report Posted August 2, 2024 This one is crazy, in mid stairs picture, I see the Train map. Amazing vibe, not bad! I can see this map going places. Would love to see custom graffiti pieces. Tags and something. Maybe get a “Big Adventure mapping contest #2024” as a crazy tag on wall. Decal. Would be dope, imo! Best of luck on the 4th of august. The judging hammer will hit multiple times. 20? Quote
cha1n Posted August 9, 2024 Author Report Posted August 9, 2024 Hey all, made a small update to the map. Mainly it was quality of life improvements such as better visibility in some areas, more clipping for smooth movement and some VIS issues have been fixed. Gameplay/layout changes: -the back box on B has been tweaked to make fights play better -B connector also got changed to an escalator staircase to make the area more memorable and dynamic. -Added box on long A for more cover and less angles Quote
cha1n Posted August 9, 2024 Author Report Posted August 9, 2024 And here is the updated radar with some basic callouts: Quote
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