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Marina

Level Designer

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Are you passionate about games and the craft of level design? Do you take initiative and find creative solutions to complex problems? Are you devoted to creating great game-play experience and memorable game worlds?

 Responsibilities

·         Create immersive game-play scenarios that support and enhance the core mechanics and creative vision of the game;

·         Ensure a memorable game where form follows function through close collaboration with Level Art, Narrative and other disciplines;

·         Collaborate with the team to define and tweak game mechanics;

·         Integrate content produced by other disciplines for your designs into the game engine (game-play elements, AI, sound, special effects…);

·         Conduct game-play evaluations, and provide feedback and suggestions to help fine-tune and improve the game;

·         Locate and fix bugs;

 

Qualifications

·         Minimum of 2-3 years game development experience is preferable

·         Experience with various engines (Unreal Engine, Unity 3D), design production tools and level editing pipelines

·         Design pipeline/asset optimization skills

·         Positive CAN-DO attitude, strong work ethic and team player

·         Excellent English communication skills, both verbal and written

·         Requirement: Degree or certificate with artistic talent and relevant experience

 

If you qualify, kindly send your CV to [email protected]

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