Greetings Everyone,
More free seamless texture images to share with you! You'll find them on this page on my website:
GROUND - Tile-able
https://soundimage.org/txr-ground-seamless/
USES FOR MY IMAGES
You can use my images to create materials for 3D objects, as backgrounds for videos, for visual effects (VFX) or anything else you can think of!
They're 100% free to use with attribution, like my thousands of other images, music tracks and sounds.
OTHER NEWS
I'm finishing up an original music score for the upcoming fantasy game "Warbound" so I'll be free to work on other games soon. Feel free to contact me if you need help.
As always, enjoy, stay safe and keep being creative!
Hi! We've been developing this map for seven months, and I'm thrilled to present it to you. This is ours first completed map for the Wingman mode, and I'm thrilled to be able to share it with you. I'd love to hear your feedback!
https://steamcommunity.com/sharedfiles/filedetails/?id=3579891746
Happy October Everyone,
More free music tracks to share with you. Free is good.
On my Action 3 page:
WILD WEST COAST RACING 2_LoFi
WILD WEST COAST RACING 3_LoFi
WILD WEST COAST RACING 4_LoFi
https://soundimage.org/action-3/
On my City/Urban 3 page:
THE INSOMNIAC WANDERS_LoFi
https://soundimage.org/city-urban-3/
And on my History page:
THE ANCIENTS_LoFi
https://soundimage.org/ancient/
Content creators often ask me:
"Can I use your music in commercial projects?"
The answer is: Yes! Please do! Just be sure to properly attribute me.
Attribution information is here:
https://soundimage.org/attribution-info/
If you have other questions regarding attribution, or anything else, feel free to email me anytime...I love to hear from fellow-creatives. You'll find my email address at the bottom of the Attribution Information page on my site, on my homepage and on my Custom Music page.
That said, enjoy, stay safe and keep being creative.
Monastery Gardens is my very first Quake 1 map. I've created many multiplayer maps for Quake 3 and Counter-Strike, but except for playing around with the Half-Life 2 editor in the late 2000's, I've never created an actual single player map for anything so far. I really wanted to change that, and this is my attempt to do so.
The map is loosely based on q3dm1 "Arean Gate". Loosely in the sense that I took a decompiled version of Arena Gate as a basis, because I just wanted to make a small and compact first map to get started. But I kept adding more routes and areas, and the thing became far bigger than I had originally intended. I ended up with a map that will take around half an hour to complete on a first blind run.
The map requires a modern engine port Like Quakespasm or Ironwail and the Copper mod.
You can download the map on my website.
Here's a 22min long playthrough video.
Because this is my first Quake 1 map and SP map in general, this kind of gameplay is uncharted territory for me. I'm not happy with various encounters and the item placement yet, so I'd be really grateful for any concrete tips or links to other maps that I can play for reference. I feel that the layout and visuals have a lot of potential, but the encounters are just not there yet.
Hello Fellow Creatives,
I've created some brand new seamless texture images to share with the community. You'll find them at the top of these pages on my site:
TXR - ABSTRACT
https://soundimage.org/txr-abstract/
TXR - CONCRETE - Tile-able
https://soundimage.org/txr-concrete-pavement-seamless/
NEVER A.I. GENERATED
I recently got a question asking how I create my images and if they're A.I. generated. All of my images start as digital pictures of real-world objects that I take with my DSLR. I then import these images into Photoshop and work with them to create unique textures. Everything I create is 100% original (including my music and sounds) so content creators never have to worry about copyright issues when using my assets.
My Site is 100% Ad-Free and Community Supported
If you find my assets helpful, please consider making small contribution to support my efforts. I honestly hate asking, but I do pay for everything myself including my music gear which is very expensive, so contributions from the community really help me a lot.
Here are some ways you can help:
Donate (any amount is helpful and much appreciated)
https://soundimage.org/donate/
Get my Ogg Game Music Mega Pack (over 1400 tracks and growing)
https://soundimage.gumroad.com/l/ylyre
Get an Ogg Genre Music Pack
https://soundimage.org/ogg-music-packs-2/
That said, enjoy, stay safe and keep creating awesome stuff.