Valera Posted July 13, 2024 Author Report Posted July 13, 2024 Thanks I tried create something between de_lake and cs_estate I think extend it more, but i guess then it will be some another cs_militia ) Quote
Valera Posted July 15, 2024 Author Report Posted July 15, 2024 Added many new features, like new way to sewers from T base toilet room And new hall room look, with big table Also some windows closed now, for more easy play for CT For now i dont have more ideas what to add, maybe later Korppu 1 Quote
Valera Posted July 18, 2024 Author Report Posted July 18, 2024 (edited) New background views both side Edited July 18, 2024 by Valera Donskioni 1 Quote
Valera Posted July 22, 2024 Author Report Posted July 22, 2024 (edited) Added new exit from sewers for more easy hostage save And now T respawn on back of house, so all fights more centered in hotel Also some new covers and details to map I not so care about contest, just wanted tried some design and mapping Hope someone with good map win this contest, and it will be not some boring classic, or some another dust map with 3 main ways Personally i like de_Testbench Good luck guys I leave my defusal map de_plastics as main, coz it have atleast some ballance and tactics And almost dont have bad playtests feedbacks Edited July 22, 2024 by Valera Quote
Valera Posted July 23, 2024 Author Report Posted July 23, 2024 Did some radar work Looks nice i think, just simply 3 levels of verticality Quote
Valera Posted July 23, 2024 Author Report Posted July 23, 2024 (edited) New sauna look I tried make it looks like from The Shining movie But white floors and celling not fit so well So its little diffirent (its reference photo) Main alley looks like this now With cover on left, big and clipped And cover with boxes for little camp on right Hope this will little help CT side (also i tried do some shining hotel, but original one is too big, so its short version) Edited July 23, 2024 by Valera Quote
gereral1 Posted July 23, 2024 Report Posted July 23, 2024 9 hours ago, Valera said: Did some radar work Looks nice i think, just simply 3 levels of verticality Curious, I know how to make radar inside hammer but have no idea how to make it multi as player goes up and down each level. Can this be done in hammer or are you forced to use radgen tool? Quote
Valera Posted July 23, 2024 Author Report Posted July 23, 2024 (edited) 13 minutes ago, gereral1 said: Curious, I know how to make radar inside hammer but have no idea how to make it multi as player goes up and down each level. Can this be done in hammer or are you forced to use radgen tool? Yep, only radgen coz it have special tool for levels(but maybe hammer have some trigger idk) Its not hard as you think, just put radgen_divider on height where you need radar change level, it can be anything, not floor exactly, just height itself And dont put divider on main floor And even if radgen create some mess - you can adjust it in photoshop - then with material tool convert to minimap file and save Even if it create flat image, anyway you can use that image like trigger for another level, just replace image and save in same filename So basically i think you can just use dividers and put some paths for any image, then after radgen create files for each level - just open them in photoshop and replace with your images if you want Edited July 23, 2024 by Valera gereral1 1 Quote
Valera Posted July 25, 2024 Author Report Posted July 25, 2024 (edited) Doing some winter version of map with defusal gamemode Test, then i will add some icicles on roof somehow, maybe mesh - cone Some more winter decorations, and its done It will be one plant A, like on de_lake Just for fun, nothing serious Maybe someone will play it Bomb place Edited July 25, 2024 by Valera Quote
Valera Posted July 25, 2024 Author Report Posted July 25, 2024 FINALLY done winter version with DEFUSAL gamemode One plant Just for fun, nothing special Look cool i think Quote
Valera Posted July 26, 2024 Author Report Posted July 26, 2024 (edited) Now alternate version have two bomb sites Dont know how it will work on small hostage map But hope its fun Edited July 26, 2024 by Valera Quote
Valera Posted July 27, 2024 Author Report Posted July 27, 2024 Made big design changes Specially i love new celling in hall room Little better fireplace And some greens Quote
Valera Posted July 28, 2024 Author Report Posted July 28, 2024 (edited) New room for hostage Now restroom little smaller because of that room Looks clean and have few cool spots to hide (small window to restrom) Main level radar looks like this now And sewers Second floor stay same Edited July 28, 2024 by Valera Quote
Valera Posted August 4, 2024 Author Report Posted August 4, 2024 Did last some big changes for CT Now map have ONE MORE rescue zone, for more easy safe variations And some new way from hotel to main alley Also radar main level looks like this now Some rooms now closed For more simply play And it have 2 rescue zone ways Quote
shelter Posted August 4, 2024 Report Posted August 4, 2024 (edited) I would recommend removing one of the workshop links you've posted. Otherwise it may cause confusion around which is your official entry into the contest. Just a heads up! Edited August 4, 2024 by shelter Valera 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.