Meks Posted May 14, 2024 Author Report Posted May 14, 2024 Update is here! Changes to angles, layout and timings as well! Before: After: Quote
Meks Posted May 17, 2024 Author Report Posted May 17, 2024 Some places have been changed and I added breakable glass! Quote
Meks Posted May 25, 2024 Author Report Posted May 25, 2024 (edited) New update! Edited May 25, 2024 by Meks bad radar Quote
Meks Posted May 27, 2024 Author Report Posted May 27, 2024 Some ideas what could I replace the crates with? Quote
Meks Posted May 31, 2024 Author Report Posted May 31, 2024 Here are some screenshots from last few updates! Still, if someone has some idea what i could replace the crates on A with, you could write it here or on workshop page! Quote
Meks Posted June 3, 2024 Author Report Posted June 3, 2024 (edited) i'm currently making callouts for my map and i've a problem with naming this place that's between A and long: Appreciate for help! Edited June 3, 2024 by Meks screenshot Quote
Meks Posted June 7, 2024 Author Report Posted June 7, 2024 Also i finally got the breakable glass to work correctly with help of chick! Quote
Meks Posted June 23, 2024 Author Report Posted June 23, 2024 Didn't post for quite a while so here are pictures of how map changed after faceit playtests! Quote
Meks Posted August 8, 2024 Author Report Posted August 8, 2024 (edited) I decided to share with you first radars of my map since end of first stage is coming. Here if you are curious. You see, a lot has been changed, but still there are similarities. First concept First generated radar (old image i don't have on my pc so I can't show screenshot) Edited August 8, 2024 by Meks too big image Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.