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  • 4 months later...
Posted

Hello again!

So I have not been mapping for a long time due too school. But I´ve recently started to work on this map again.

I´ve changed the layouts of both sites and the routes to B site. The map is still untextured, I want a solid layout before I start but I´ve used some just for future ideas.

 

The new A site has similar feel as before but on B i´ts all new. I quickly ran through with friend and they were a bit lost on their way to the site, I have no minimap right now so that may contribute. As terrorists there is an area before the B site where you have a big advantage if you can take over. This allow you to boost up to mid from vents and up to CT apps (wich is between CT spawn and B site). It also allows for smoke executes on B site. But this whole area seemed a bit confusing for them.

 

I would appreciate any feedback on the maps layout/angles/spots/sites/rotation times/size, but especially on the whole B area. Is it too complicated for 5vs5 gameplay since thats how I want the map to be played?

 

I will continue working on this and hopefully get a playtest in the future for more feedback. Thanks!

 

New A site

2015-12-18_00004.thumb.jpg.cd04692727f27

 

New B site

2015-12-18_00003.thumb.jpg.889a65a86bf3c

 

Pre B site

2015-12-18_00002.thumb.jpg.c33adb3264d05

 

Map overlay

2015-12-18_00006.thumb.jpg.988885266396b

  • 3 weeks later...
Posted (edited)

New update again.

 

I´ts mostly minor changes and fixes but the major ones are on the T route to B.

-I tried to make it simpler and more natural for people who found that area confusing. I added some props, made the room smaller and tried to make it easier for Ts to hold a CT rush.

-I redid the vents and the drop room a bit so it would feel more natural.

-I redid the cover for the setup area for a B takeover.

-Added a B site sign for smokes to bounce off on.

 

I only did small changes to the middle.

-Added wood over the last window to drop room from mid.

-Made the underpass in mid a bit smaller.

-Extended the railing in T side of mid

 

Minor tweaks on A site.

-Removed the back connector room from CT to the back of A site.

-Added some props instead of BSP

-Changed some cover inside of door.

-Extended the first wall to the right in A site for Ts to throw smokes off

-Changed the size of the balcony entrance and the metal railing.

 

T spawn

2016-01-02_00004.thumb.jpg.c339e24069b2d

 

T to B

2016-01-02_00005.thumb.jpg.4145966909ed9

 

Mid

2016-01-02_00008.thumb.jpg.7545672992ebc

 

A site

2016-01-02_00009.thumb.jpg.e4b838e0371eb

 

Vent

2016-01-02_00012.thumb.jpg.8ceeb58549c44

 

Finally added radar

de_dash_radar.thumb.jpg.00fb4e15b48705fe

 

Routes

de_dash_radar_-_Copy.thumb.jpg.1f585eb24

Edited by yukari

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