yukari Posted December 18, 2015 Author Report Posted December 18, 2015 Hello again!So I have not been mapping for a long time due too school. But I´ve recently started to work on this map again.I´ve changed the layouts of both sites and the routes to B site. The map is still untextured, I want a solid layout before I start but I´ve used some just for future ideas. The new A site has similar feel as before but on B i´ts all new. I quickly ran through with friend and they were a bit lost on their way to the site, I have no minimap right now so that may contribute. As terrorists there is an area before the B site where you have a big advantage if you can take over. This allow you to boost up to mid from vents and up to CT apps (wich is between CT spawn and B site). It also allows for smoke executes on B site. But this whole area seemed a bit confusing for them. I would appreciate any feedback on the maps layout/angles/spots/sites/rotation times/size, but especially on the whole B area. Is it too complicated for 5vs5 gameplay since thats how I want the map to be played? I will continue working on this and hopefully get a playtest in the future for more feedback. Thanks! New A site New B site Pre B site Map overlay Quote
yukari Posted January 2, 2016 Author Report Posted January 2, 2016 (edited) New update again. I´ts mostly minor changes and fixes but the major ones are on the T route to B.-I tried to make it simpler and more natural for people who found that area confusing. I added some props, made the room smaller and tried to make it easier for Ts to hold a CT rush.-I redid the vents and the drop room a bit so it would feel more natural.-I redid the cover for the setup area for a B takeover.-Added a B site sign for smokes to bounce off on. I only did small changes to the middle.-Added wood over the last window to drop room from mid.-Made the underpass in mid a bit smaller.-Extended the railing in T side of mid Minor tweaks on A site.-Removed the back connector room from CT to the back of A site.-Added some props instead of BSP-Changed some cover inside of door.-Extended the first wall to the right in A site for Ts to throw smokes off-Changed the size of the balcony entrance and the metal railing. T spawn T to B Mid A site Vent Finally added radar Routes Edited January 2, 2016 by yukari Quote
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