martyhowe Posted March 4, 2010 Report Share Posted March 4, 2010 Guys, I need talented artists and designers with Unreal Engine 3 expertise for my new 3rd person action adventure title. 1 year of pre-production completed. Xbox 360 exclusive. Unreal Engine 3. If you want to help bring another successful worldwide franchise to life, please get in touch below. I am offering hands-on mentorship and training. Candidates in Melbourne, Australia. Any questions: marty@figureheadstudios.com.au Level Designer Description:We need talented Level Designers to create fun gameplay experiences that will astonish people. Working with an established set of mechanics, rules and guidelines; you will create box worlds, compose gameplay then handball completed Levels to 3D artists for beautification. We need Level Designers to take ownership of each gameplay mode (Single Player, 2 Player Co-Op, Deathmatch) and deliver something special for audiences. Responsibilities: · Create 3D box world game levels for an Xbox 360 action game as scheduled by the Lead Designer · Tweak, refine and polish gameplay to ensure maximum fun factor for the end user · Create, build and script gameplay elements such as enemies, items, music, audio, events, interactivity and puzzles for Single Player, Deathmatch and Co-operative gameplay modes Minimum Requirements: · 2 years game mod experience or equivalent demonstrating exceptional knowledge, ability and talent · A solid understanding of 3D space, game object placement, pacing, game flow and fun factor · Strong portfolio of completed Level Designs · A mastery of UnrealEd and Kismet · Excellent creative skills. Ability to innovate while working within design guidelines and technical limitations · Must follow direction, openly seek feedback regarding work and be receptive to constructive criticism · Ability to multitask, prioritize and work effectively within deadlines · High personal standards as demonstrated in quality and pride of work · Knowledge of prominent and successful games and the ability to analyze, critique and discuss · Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide Preferred Requirements: · Knowledge of the game development process and production pipelines · Experience on multiple platforms and genres a plus 3D Artist Responsibilities: · Create cutting edge 3D assets for an Xbox 360 action game such as environments, objects, items, vehicles, animated and dynamic content as scheduled by the Art Director · Continually push the creative envelope and strive to make the best game possible within the projects constraints · Must effectively receive and give constructive criticism · Must be self-motivated, proactive and continually strive to improve Minimum Requirements: · 2 years game mod experience or equivalent demonstrating exceptional knowledge, ability and talent · Mindblowing portfolio · Proficient experience with industry standard 2D\3D Software packages · Superior eye for light, shade, color, detail · Exceptional understanding of form, shape, structure in regard to modeling · Understands the end user experience · Ability to multitask, prioritize and work effectively within deadlines · High personal standards as demonstrated in quality and pride of work · Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide Preferred requirements: · An ‘all rounder’ with experience in illustration, modeling, texturing and concept drawing · Strong foundation in the traditional arts · Knowledge of the game development process and production pipelines If you have the drive and enthusiasm to create truly great games, please submit the following to: jobs@figureheadstudios.com.au Cover letter Resume Work samples Quote Link to comment Share on other sites More sharing options...
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