Jump to content

Runic Games hiring a level designer


Recommended Posts

Hey everybody, just wanted to spread the word that we are seeking a level designer for our current project. Info below.

Level Designer Position Open - Runic Games

Runic Games is looking for a talented Level Designer to work on our next project currently in development. The ideal candidate has experience designing layouts, prototyping ideas, building and, scripting a level from start to finish. Runic Games currently uses our own TorchED level editor that shipped with Torchlight to build and script levels. Knowledge of these tools is a plus, but not required. The ideal candidate should work well in a collaborative environment with a small and dedicated team passionate about making great games. He/she should also possess good communication skills, and the ability to prioritize tasks, and meet deadlines.

Runic Games offers a fun, creative, and rewarding environment with excellent benefits and compensation. We’re in the heart of Downtown Seattle with numerous living, entertainment, and social options a short distance away.


• 2+ years experience in game development building completed levels, mod work is acceptable

• Self-driven, good communicator and a great team-player

• A desire to work collaboratively in an iterative and organic production process

• A passion for games and level design, and the ability to articulate what you love about both

• Ability to create visually inviting and fun to play environments

• Be able to provide playable samples, or screenshots of your previous work

• Able to work full-time in the Seattle area

Bonus Skills or Experiences:

• Shipped at least 1 game for PC or console as an level designer

• Previous experience working on a RPG/Isometric title

• Experience playing Torchlight and familiarity with the gameplay mechanics

• Familiarity with TorchEd and Logic scripting for Torchlight is a plus

• A passion for games that utilize fresh and exciting visuals rather than gritty realism

Please send a cover letter, resume, and salary history to [email protected] with level samples attached or a link to an online portfolio. Email submission is preferred. If you opt to attach samples, submit your 12 best examples.

Link to comment
Share on other sites

  • 3 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      As always, free for non-commercial use with attribution. 
  • Create New...