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Pink Flamingo

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About Pink Flamingo

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  1. ITT: Post maps/scenes that never saw the light of the day.

    Can i get your light_environment settings ?
  2. The random model thread!

    I couldnt find any solition for my issue and made it out in hammer. Making a ferris wheel is easy only when its used in 3d skybox.
  3. The random model thread!

    Thank you for the reply all ı think i am going to create in hammer on my own thanks.
  4. The random model thread!

    Guys i dont know is this the place but i have some questions about blender and hammer sdk. I have some detailed and textured 3d models in blender and i want to export and use in my cs:go map. But the problem is there is no up-to-dated tutorial for that. I can export to smd file via source plugin in blender. But some guys on forums says " you need to have a texture." Well hey! Its already textured" How can i split uv material from 3d object in blender. If someone knows or did this before, please help me. That would be awesome.
  5. [CS:GO] de_Transit

    Wow stunning progress here. Hope you guys finish this map soon!
  6. WIP in WIP, post your level screenshots!

    Ok, i know everybody got enough of pripyat but this time its gonna be fast paced.
  7. [CS:GO][WIP] cs_gulch

    Dude this project is just woww. You gotta finish this one.
  8. Optimizing An Open Map in Source Engine

    Very nice article. These informations are so valuable for a newbie map creator. Thank you.
  9. Counter-Strike: Global Offensive

    No more barking dogs in apartemente. Bellissimo... New inferno looks cool but so many changes.
  10. [CSGO] Transition

    report this guy for leaking source 2. Anyway nice work boys.
  11. [Tutoria] - Ultimate Hardsurface Tutorial - Turretgun

    amazing work!
  12. de_sandstorm ( Status: Modelling )

    thank you they are a bit blocky for now i'll add much more detail like decals, maybe bricks.
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