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Real Name
Felix
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Guerrilla
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D3ads reacted to a post in a topic:
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WIP in WIP, post your level screenshots!
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3 shopfronts to go. Als redid my shader to use 2 detail maps. In this case the glass has a flat detail map on the glass, and a metal one on the rest. It used to be 1 texture for a color detail and 1 for the normal. It now does RG->normal B->spec A->roughness, times two, masked by an unused alpha from another texture.
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And another one... I want to have a set of 12, 4 more to go. Next stop will be either loose AC units or the classic Hong Kong style shop signs.
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Hi guys, First post, so for starters: Hi! Been a long time lurker, have loved looking at the WIP threads for many many years and have finally decided to post something. Secondly, I've been working on a project and want to share. Most of the props/models I make after work and in a single go, so this doesn't represent my professional skill in anyway, no first second polish optimization passes, this is me fooling around. Hope you guys enjoy, -Felix
