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VRdepth

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    Sky
  1. right ! our website is building ..... gonna take a month
  2. Thanks ^_^ In fact, this technology has emerged many years ago, but no one has been able to provide a complete, low-cost, easy-to-use solution, and we are the first team to provide this whole set of systems. We will soon release a lot of new demo, and we want to use video illustrate this idea. please stay tuned!
  3. Thank you, and you're right! Indeed, the device on top of the display is a stereo camera. We capture the three-dimensional structure of the entire scene, the principle of which is similar with Leapmotion... Main role of this device is to catch the spatial position of the two eyes. However, we also captured the finger posture and position by this device, which is being developed functional ^_^ And the main difference between our gadget and leapmotion is that it is twice the speed. Ultra-high response speed is very important in this system, which ensures the timely manufacture of perfect illusion.
  4. Greetings gamers, makers and technologist, This is Sky from Depth VR. For those of you who are not familiar with us, we are a Virtual Reality hardware team based out of Beijing.(We have absolutely nothing to do with Oculus-Rift !). We respect what other teams have accomplished but we are bringing new ideas and designs to the VR hardware world. We are reaching out to you today because we built our devices with you in mind and we want get inputs / feedback from you. Our device is a display-attached device , an optical tracking device attached to the top of the screen . It tracks your head position, according to the relationship between your eyes and the screen, the 3D effects will be done with subtle adjustments , so you will feel like that you are looking at a Real Object instead of a flat image . Here is What it is looks like : https://www.youtube.com/watch?v=k2obOpX13wA&feature=youtu.be And the device itself looks like this : The device connects to your computer via a USB cable. You can very easily make your game showing this effect by applying our SDK in your applications. We will release specific development steps in the near future on our facebook page, and it's really simple, please be on the lookout for more exciting updates from DepthVR! Our SDK now supports multiple 3D-Engines : 1. Unity 2. Ogre 3. Opengl & Direct3D 4. Unreal Engine (under development…) 5. Other popular engines will be supported SOON ! We are starting a kickstarter campaign soon and would love to hear back from you. You can get the latest info here : Facebook:https://www.facebook.com/vr.depth Twitter:https://twitter.com/VRDepth
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