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KoKo5oVaR

Mapcore Staff
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Everything posted by KoKo5oVaR

  1. Great idea insta i'll do it , but the fact that coins stay stabed in the walls, that will be a bit weird
  2. yeh, they are physics
  3. oh yes, there s that too and sandbags
  4. sweet mr squirrel ! i feel strange to see a so bright doom3 level just to say that pencils rulez!
  5. What in the world, instead of crates, is cubic and be found outside ? a giant piece of cheese ? . __. mh..
  6. I don't know if any of you guys know this soft, but personnally, it changed my life ^^ http://www.polygonal-design.fr/e_unfold/index.php
  7. textures are blurry for optimization ! BUT ANYWAY I DON T FUCKING CARE §§ I GOT MY GRADE WOOOH§§ IT S THE END OF 19 YEARS OF SCHOOL TIRANNY §§!§!
  8. hi ! here s two wip screens of the ratsmap i m working on, i ve already post a thread about it, but well it had some advancement a game never released in france :/ what a shame .. models and their textures maybe look a bit ..urhh.. basics, but well i've already 10 of them in the map, counting 1hour30 for each model (mesh mapping texture and physique model ..) you ll guess that i ll not too crack myself on them
  9. Details textures, ugly ? not to my opinion
  10. here the justification ^^ here, no problem, it's raining by the broken glass and if i get a bit lower, the rain is spawning above my head, and it seems to be no parameters to define this :/
  11. here's the beast, need some texturing though ^^
  12. two more screens for fun , with a bit more tamised ?(dark anyway) x_x lightening
  13. Oh yeah, i have another working on map that i want to show, just a start, but it s interesting to have comments on his job ^^ It s one kind of "rats map" for hl2dm, all textures and models by me this time too, it's a bit empty for now, so well ^^, enjoy the textures and lightening
  14. Hell, you know your classics zyndrome ^^, I really wanted to make the tree of life, but drawn it in photoshop seems to me a too difficult part ^^ And well for the rain :/, it s surelly looks a bit strange but at the beggining I wanted the rain falling from the broken glasses, unfortunatly the hl² entity which makes raining spawn the rain lower from the roof some meters above the player head, so it's raining indoor :/
  15. KoKo5oVaR

    dm_gits

    hi d00ds , well first try to excuse my english, i'm just a bloody frenchie Well here is my map for HL2dm, a duality map in fact, maybe 4 players max on it :/, all textures and models are made by me. hope u'll find from what it's inspired ^^
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