de_Coralline is a map I've been making since the release of the not very desired map de_veteran_10, from the beginning I started to develop it in silence without talking much about well... a lot of time passed and my map was already in beta, version that I wanted to launch it but the computer had some problems causing me to lose all the files including all the maps I was making at the beginning until 4 months before the year ended and then I started to redo it with an entirely new layout;
Welcome to de_coralline, de_coralline is a map that takes place in a village / castle of the queen coralline well... the map has a history and since the beginning of the creation of the map concept I always thought of placing statues de_piranesi style that would tell the map history in general this is the basic understanding of the map concept
Currently it is in BETA version 1.5 and the final version of the beta is 3.0, my concept of the beta is as follows
Beta Phase:
- Version 1: work on the constructions, make sense of them
- Version 2: Detail the ground and buildings from the inside
- Version 3: Put Developer Props on the entire map, and make the map make more sense, ending the beta
Well... the concept is very simple but I ended up changing the layout a little making the map stay in the middle of the 3 phases so the number 1.5, and any english mistakes.. just sorry i'm not usa american.
Downloads
- STEAM WORKSHOP
- GAME BANANA (SUBJECT TO CHANGE)
THE RADAR / LAYOUT
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