JanEric1 Posted March 3, 2025 Report Posted March 3, 2025 Hi, does anyone know the max movement speed on ladders in CS2 (i mean with pressing W+D when looking up and sideways)? I found that there is a command sv_ladder_scale_speed which defaults to 0.78, is that relativ to the normal running speed of 250? And then multiplied by 2 for the correct movement? I am trying to automatically generate the meeting points of players and currently my calculations just have people teleporting up ladders, i would like to correct that but need the speed on ladders for that. Quote
JanEric1 Posted March 4, 2025 Author Report Posted March 4, 2025 Does maybe have (or can make?) a workshop map with a long ladder, then i could try to measure it in the game. Quote
Jaden Hunt Posted July 28, 2025 Report Posted July 28, 2025 The sv_ladder_scale_speed value (default 0.78) in CS2 is indeed a multiplier of the player's base movement speed. The standard max running speed is 250 units/sec, so 0.78 × 250 = 195 units/sec is your effective speed on ladders. This applies to vertical movement; combining it with W+D likely increases the horizontal component, but 195 u/s is the base for calculations. You can test exact behavior with a custom workshop map and a timer script to fine-tune it. Doodle Baseball Quote
vicioucater Posted December 27, 2025 Report Posted December 27, 2025 Interesting question about CS2 ladder speed! The sv_ladder_scale_speed command definitely seems relevant. Calculating movement accurately can be tricky. It's like optimizing your path in a fast-paced Google Snake. Maybe experiment with different values around 0.78 relative to the base running speed of 250, factoring in the potential multiplier. Quote
sarimnk Posted 14 hours ago Report Posted 14 hours ago The famous “fast ladder climbing” technique geometry dash lite (look up + sideways + diagonal input) absolutely increases effective vertical speed compared to just holding W. Community testing still reports this behavior in CS2. The engine normalizes/clamps movement vectors, so diagonal ladder movement does not double your speed the same way raw vector addition would mathematically. Quote
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