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Climax are one of the leading creative lights of independent games development with a great history, but our future is even more exciting with awesome titles such as Silent Hill Origins, Ferrari, Viva Piñata for Windows and an unannounced title for Codemasters as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360.

Climax truly is an exciting, creative and fun place to work and we currently have an exceptional opportunity for an experienced and talented Character Artist.

Our ideal candidate will have:

• Two or more years experience in Character Artist role with extensive experience of modelling, texturing and rigging.

• Previous work experience will have included creating realistic human/creature artwork for at least two shipped console titles.

• An excellent command of Maya is essential. Demonstrable experience with Adobe Photoshop is a plus.

• Ability to give direction; work with minimal supervision in a cross-disciplinary team environment and proven ability to work in a creative but deadline driven environment.

• Strong people skills. You will be required to organize and take charge of a project within a collaborative work environment.

• The Character Artist will need to demonstrate an ability to apply these skills creatively and in a manner suitable for our upcoming project.

Extensive benefits and relocation packages are available

Please send a current CV/ resume to Stuart Godfrey on sgodfrey@climaxgroup.com

We look forward to hearing from you.

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