Mapcore,
It's high time I present myself and the map I've been working intensely on for the past three months: de_scepter.
The name:
Scepter (/'sep-ter/) refers to the symbolic ornamental staff or wand held by a ruling monarch. My reasoning behind using the US spelling of the word instead of 'Sceptre', is that I believe it's less prone to mispronounciation among us non-native english speakers.. In case anyone from the UK was wondering ;-).
Setting and plot:
The map itself is set in a fictional palace somewhere in Germany. Once a seat of power in central Europe, now a popular attraction and world heritage site. The architecture is influenced by neo gothicism.
The Phoenix has set out to fund their operations by stealing the crown jewels that are up on display in the castle treasury. They succeed in doing so, though choose to leave some men behind for one final explosive message. Counter-Terrorists arrive just before this happens.
I aim to tie this into Scepter 2 and possibly 3 as an overaching story, inspired by the campaign format of Left 4 Dead.
Miscellaneous map information:
Scepter features my own custom textures and models, made specically for this map.
Playable area is roughly 3500 x 3600 hammer units (small, comparable in size to Dust 2)
Links:
Workshop (not updated)
Changelog:
(NEW) Screenshots from Version 1.0 (not yet released):
(OLD - for reference sake) Screenshots from BETA 1.0: Imgur album
Thank you in advance for taking the time checking out my map.