Here are a few updates: First, the title page. Still needs some more work. The face is supposed to have his mouth and eyes sewn shut and his nose and ears plugged. Is this clear? Would this cover make you want to play my game? . Here are a couple of screen shots for where the camera would be in game, as you suggested. You are completely right the repeating brick texture is hideous, thanks. I added fog, like you said, and that along with the dark lighting helped a lot (I think). I'm also playing with some things, adding some ripples that are supposed to look like the ripples in brain tissue, not sure if it will work out, I'm open to any suggestions. The guy with the red eyes and big hands is The Homunculus. I also added an emissive light texture to the walls to match The Homunculus' eyes. So, how is the brick texture looking now? Any suggestions on how to improve it? How's my lighting? Any feedback with regards to lighting, whether it's positive or negative, would be very helpful. I have a lot to learn with about lighting. Any critiques? Please let me know! Thanks!