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Everything posted by Tisky
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Whoever is making The Mandalorian should make all Star Wars stuff. Man that show is amazing.
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Boys, i've installed hammer, done a mockup sketch of the map in Illustrator ( I have Illustrator and use it everyday so it felt like a better plan than paint) , started blocking out the map. Man i forgot how much fun it is! Also found a great youtube channel with tips, learned alot of new things!
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I've only tried one of the first Occulus, would be fun to see how much difference it is with Valve Index.
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Same here! Kinda want it more because of the SDK now, imagine all the stuff one can do with it.
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Im so excited for Source 2! https://www.rockpapershotgun.com/2019/11/21/half-life-alyx-4k-screenshots/
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Selling my kidney, anus or soul for 1000$.
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https://half-life.com/en/alyx GET IN HERE!! YEAH
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Maybe, i keep thinkin Valve has to go big after such a long abscence, so stoked! Even if it is nothing special i hope we get to see Source 2 in all its glory
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Welcome back baby! Also: https://www.timeanddate.com/counters/fullscreen.html?mode=a&iso=20191121T10&year=2019&month=11&day=21&hour=10&min=0&sec=0&p0=234&msg=Half-Life%3a Alyx Unveiling
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I so wonder what they have cooked up. New glove controller that make you be able to interact with anything?
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Half-Life 1 pioneered fps gameplay with its AI and story. Half-Life 2 did the same for physics in games. What could be more pioneering than getting headcrabbed in VR.
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I must say you guys are giving the best advices! Really appreciate all the feedback!
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Design! I used to have alot of unfinished work. I never did feel that what i did was "perfect" so when i finished something i never felt it was as i had envisioned it from the start. Either that or poor game-play (it was mostly Counter-Strike maps at the end). So sadly, i have to start from scratch. Somehow it feels good also, getting a fresh start. I guess my old work would qualify as the "cringy school projects" in my own eyes. I want to do things "right" and at the same time, a good job. I don't want to complete a level and feel that i wasn't completely sure if i did things correct. Backtracking is time-consuming
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Could it be for VR but, playable without VR? ONE CAN DREAM
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Oh my god. https://mobile.twitter.com/valvesoftware/status/1196566870360387584
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Good tip!! You have an awesome surname haha.
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Yeah i mean, it was easier back in the day when HL-engine dominated everything ?. I starded doing maps in the Build engine, good old Duke Nukem 3D and Shadow Warrior.. Back then i didn't read tutorials, it was all trial and error until it worked. Just as i've learnt that, i started using Quark (Quake Army Knife) and i remember in the beginning, i had no idea you could use different textures on one bsp block. My house map for CS was so laggy due to all walls having several blocks with different textures. I still feel ashamaed when i think about it . It was fun having alot of free-time and getting things to work. I had a mod for Quake 1 with flying hover-vehicles (stole some code) and imported Q2 models. I made all skins and sounds and i was so proud. Gameplay was awful but still, i made it! I was at a LAN-party the weekend before i was going to release the mod and my raid-hdd died on me. I had no backups. So that is lost forever and after that incident i worked on an x-com UFO enemy unknown mod for Half-Life 1. Infogrames shut us down back then haha! After that i met a girl and got kids and so on, always thinking what could have been I miss those days sometimes.
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I actually know basic 3Ds max, i guess it doesn't hurt to know it to a degree where you can make your own assets if needed. Knowledge is power ?
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Stupid question but, you have to buy FC5 to use it i guess?
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Thank you, this helps alot! Im glad CS:GO works since i hopefully still know alot of hammer! Didn't know you were a fellow swede also ,@grapen
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Thanks for the tips! I thought bsp was old school and everything was made by 3D models nowdays ?. I guess i gotta read up on how things work nowdays to begin with haha!
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As the title say, i was thinking of trying to learn the ropes again after almost 15 years of abscence from mapping. Last time i was doing maps it was using valve-hammer, photoshop for textures and simple models using Milkshape 3D (lol). So anyway, i was wondering if anyone had some fingers to point as where i should start. Im guessing learning 3D Studio max or something like it would be a good start? Sorry if i posted this in the wrong place!
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Fuck me, they said it aint coming soon. I just can“t wait. Druid looks like so much fun.
