1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. FX

Posts by FX

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • July 27, 2016 at 9:43 PM

    Congrats to everyone involved! And thanks again for pushing us to create :)

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • July 26, 2016 at 5:15 PM

    I have a few mappers in mind that I think are gonna get this. I will be in work during the stream :(

  • Mapcore Introductions Thread

    • FX
    • July 25, 2016 at 10:37 PM

    Welcome news peeps! Enjoy your stay! :) I only found out about this wonderful place when the Unreal Tournament 4 Mapcore contest was posted on my Facebook feed by Flak from Epic Games. Some VERY talented guys and girls on here!

  • What have you watched recently?

    • FX
    • July 25, 2016 at 10:34 PM

    Watch Stranger Things on Netflix! It's soooooo good!

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • July 25, 2016 at 7:54 PM

    When is the stream?

  • Announcing my new game - Solus - Survival/Exploration - Unreal Engine 4

    • FX
    • July 19, 2016 at 3:39 AM

    It's looking great man! You've come a long way since creating Rankin! BIG congrats to ya!

  • Office Freakout - GREENLIT!!!!

    • FX
    • July 19, 2016 at 3:37 AM

    Hahah looks like fun! Congrats! :D

  • MapCore on social networks (LinkedIn, Twitter)

    • FX
    • July 17, 2016 at 5:02 AM

    Here is mine :) https://twitter.com/byrongore

  • Help me succeed! I want to study 3D-graphics :)

    • FX
    • July 16, 2016 at 9:31 AM

    Glad you got in! I'm working on doing the same thing, and also signed up for a 3d design course. Keep mapping in the Unreal Engine, the more you make the better you will become :)

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • July 16, 2016 at 8:08 AM

    \o/

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • July 13, 2016 at 5:59 PM
    Quote from Sprony

    12 minutes ago, Sprony said: It's not an engine update. I've asked Epic and they've tested if the maps work and they still do. Some very minor issues on a couple of maps but nothing major. Maybe we'll ask one to recook to see what causes it, but nobody needs to be worried :)

    That's good to know! Did they say what the issues are?

  • Unreal Engine Level Designer

    • FX
    • July 6, 2016 at 3:33 AM

    I'm available for any Unreal Engine projects and also interested in starting up a team of my own.


    Skills:

    • Unreal Engine level design
    • Level block outs and layout
    • troubleshooting
    • game level testing
    • basic blender knowlage
    • meshing out levels
    • lighting
    • terrain
    • basic blueprints
    • working to a deadline
    • visuals
    • Audio engineering

    I'm proficient in using the Unreal Engine, designing and blocking out playable, fun and competitive levels as well as adding all the visuals and final touched that make up a completed level. I like having to work to a deadline and like adding unique touches that make levels stand out.

    As well as freelance work, I would love to get together with talented individuals that would like to work as a design team.

    I'm looking for 3D design artists and game testers to help create visually stunning, playable competitive levels for Unreal Tournament 4, levels will be tested, completed and uploaded to the market place.


    Recent work.

    DM-TwinFalls

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    DM-RadioActive

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Fan Video:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    DM-Moongames

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.


  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • July 6, 2016 at 1:11 AM
    Quote from Sprony

    On 7/5/2016 at 9:14 PM, Sprony said: That was quite some work, but I've gone through them all. In total we have 33 submissions of which 26 work. Of the remaining 7, 1 is disqualified, 2 made the deadline but didn't provide any download links, 1 download link doesn't work and 3 maps do not show in game. I've informed these 7 participants. I've just zipped up the working submissions and send them to Epic. Of course, I played through them all and together with other Mapcore Staff members we'll provide Epic with our Top 10. Impressive work so far! Thank you all for participating and we'll keep you posted!

    Thanks for holding this competition! It's been a great learning experience for me :)

    Good luck to everyone involved !

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 2 Submissions

    • FX
    • July 4, 2016 at 8:34 AM
    • Byron Gore
    • Nick Name FX^
    • DM-TwinFalls
    • Download Link

    “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).”


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.


  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • June 1, 2016 at 12:24 AM
    Quote from Sjonsson

    13 hours ago, Sjonsson said: Well that's something at least! I only knew you could convert BSPs to Static meshes. Saves me at least a bit of the pain if that's the way I have to do it. Thanks! :)

    It may also resize or reshape the brush back to default once you convert it to a volume.

  • What's going on with your life?

    • FX
    • May 26, 2016 at 12:14 AM
    Quote from AlexM

    5 hours ago, AlexM said: Why Austin?

    It's cheaper than LA and seems like it would be a nice place to live. Looks like I may have a possible job over there, Now I just need to find a place to live!

  • What's going on with your life?

    • FX
    • May 21, 2016 at 7:15 AM

    Trying to find an apartment and a job in Austin TX, Currently living in Los Angeles. Going through a divorce, so I need my own place, LA is just too expensive! And I also need to keep mapping!

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 1 Submissions

    • FX
    • May 15, 2016 at 8:50 AM

    My post has been updated to V-04-1 I would love to have mine play tested :) Thx Sprony!

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • May 14, 2016 at 12:53 AM

    Update to all contestants.. The new build has a bug when maps are set to a Showdown game type, you have to set it to DM in order for servers to run the map. Here is my updated and working version.. Version-04-1

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • FX
    • May 13, 2016 at 11:29 PM
    Quote from Mangley

    1 hour ago, Mangley said: Is this every build or just engine versions? Now I have to unmesh my map to make a new shell just to get that out there since I changed the scaling since I submitted for phase one. Ugh lol.

    It happens almost every time the engine updates.

    I updated to version 04, I also updated the link in the Phase 1 thread. You can download the PAK HERE

    Quote from Mangley

    1 hour ago, Mangley said: Is this every build or just engine versions? Now I have to unmesh my map to make a new shell just to get that out there since I changed the scaling since I submitted for phase one. Ugh lol.

    You should use this Map scaler, it scales everything a once! https://www.epicgames.com/unrealtourname…ight=map+scaler

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™