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  3. Sa74n

Posts by Sa74n

  • The random model thread!

    • Sa74n
    • January 24, 2012 at 3:29 PM

    started designing a new bed for myself. i got hands on some very nice weathered wood planks from a pier close by. just a quick mockup in modo here. coming from a 3d background, i got used to generating quick previews in 3d for my projects

    [Blocked Image: http://dl.dropbox.com/u/2711352/bed1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/bed2.jpg]

  • some contract work: RIFT

    • Sa74n
    • August 12, 2011 at 1:50 PM

    thanks guys.

    @deciever: yeah my job was to build these based on concepts.

    @helder: my guess was that the people who earn their income doing art for video games can still read the effort put into it. the workflow was mainly diffuse -> heightmap -> normals but i often did some basic highpoly/bake to work out edges and other major shapes.

  • some contract work: RIFT

    • Sa74n
    • August 11, 2011 at 8:31 PM

    Hey everyone. It's been a while.

    Now that RIFT has been released to shelves and having finished my B.A. in Industrial Design i finally have time show off some of my work on RIFT. i was contracted by TRION to work on various assets of all scale. this is just an excerpt of that work.

    %[email protected]%22.

    I hope you like it

    (images were rendered in marmoset)

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/arcane1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/arcane2.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/arcane3.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/ironpine1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/ironpine2.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/ironpine3.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/ironpine4.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/ironpine5.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/wagon1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/wagon2.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/temple1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/temple2.jpg]

    [Blocked Image: http://dl.dropbox.com/u/2711352/trion/forest2.jpg]

  • [HP] ~ 3D Sketchbook Thread

    • Sa74n
    • July 24, 2011 at 2:57 PM

    nice modeling there, helder. you've come a long way for sure!

  • What was the very first game you remember playing?

    • Sa74n
    • January 11, 2011 at 6:33 PM

    probably was this one

    [Blocked Image: http://www.oldgames.sk/images/oldgames/adventure/Kings.Quest.1/kq1_056.png]

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • July 10, 2010 at 1:26 PM

    nice textures, phil

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • July 4, 2010 at 6:58 PM

    very impressive, robert. the video looked stunning.

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • April 23, 2010 at 6:10 PM
    Quote from Steppenwolf

    [Blocked Image: http://i41.tinypic.com/24b66tu.jpg]First released screenshot of the Nuclear Dawn map i'm working on. Hopefully i can show more soon.

    Basicly the Tokyo scenario that sa74n used to work on. I started completely from scratch tho with the brushwork. Around half of the assets come from the old mod, the other half is new, with Stellan Johannson and Dennis Griesheimer (dennispls) as environment artists on my side.

    nice work matthias, glad to see someone talented working on the japanese map. hope to see some more screenshots soon.

  • Totally random concept/sketch thread

    • Sa74n
    • February 1, 2010 at 10:08 PM

    i was sick of always drawing clean design sketches. that was the result

    [Blocked Image: http://www.envart.com/temp/uglybug.jpg]

  • Post Your Pic Extravaganza 2010

    • Sa74n
    • February 1, 2010 at 10:05 PM

    during a presentation at uni

    [Blocked Image: http://www.envart.com/photos/DSCF5863.jpg]

  • Great places to visit

    • Sa74n
    • January 20, 2010 at 8:10 PM

    its sad that hardly any games manage to catch the beauty of most of these places.

    i sure would love to travel to norway and scotland - love the rocky landscapes.

  • Off Limits - Russia

    • Sa74n
    • January 18, 2010 at 5:38 PM

    thats much better, wesley

  • Kane & Lynch 2: Dog Days

    • Sa74n
    • December 17, 2009 at 4:10 PM

    agreed, solid trailer.

  • Some engineering modeling work

    • Sa74n
    • December 13, 2009 at 2:04 AM

    looks like cad modeling. i never tried or even heard of pro/e but when it comes to cad modeling i definitely recommend having a look at solidworks. its probably the best cad tool out there and actually fun to use.

  • warby can haz a birthday

    • Sa74n
    • October 2, 2009 at 10:47 PM

    happy birthday, sönke

  • NS2 Marine!

    • Sa74n
    • September 28, 2009 at 10:56 AM
    Quote from FrieChamp

    Not meaning to throw gas into the fire, can't please everyone, but for what it's worth, a panel of international experts on design disagrees.

    goes to show how much the red dot award is actually worth. personally i think only a small fraction of red dot award winners actually deserves a price.. but that's a completely different story.

    i quite like the new ns models. it actually is not the armor but the face that looks too generic for me. it would probably be worth adding a few face variations which look a bit more unique.

  • [CS:S]de_bahrain (Beta)

    • Sa74n
    • September 14, 2009 at 12:50 PM

    great work, man! i loved the original map back in the day. it actually makes me want to play some cs:s haven't had that for years

  • What have you purchased recently?

    • Sa74n
    • June 22, 2009 at 11:04 AM

    got this fine thing on friday

    [Blocked Image: http://www.envart.com/photos/board.jpg]

  • [HP] ~ 3D Sketchbook Thread

    • Sa74n
    • June 22, 2009 at 10:34 AM

    you should really watch out for ao bugs resulting from overlaying details, especially concave ones, on the highpoly model. its worth fixing that stuff in photoshop.

    the texture could also benefit from some subtle variety in colour on diffuse and spec (scratched parts for example).

    nice work though

  • MapCore Job Census

    • Sa74n
    • June 18, 2009 at 5:49 PM

    put me to freelance contractors. although i'm mostly busy with my studies i take on contract work from time to time.

    http://www.linkedin.com/in/hhorstm

    http://www.envart.com

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