Thanks guys! ![]()
Quote from SkackyI'm not a big fan of the stalactites in the first one though, there's way too many of them.
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Thanks guys! ![]()
Quote from SkackyI'm not a big fan of the stalactites in the first one though, there's way too many of them.
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how is that possible in source? insane man!
Beautiful!
I don't think you should really do something that realistic, because honestly, it doesn't look good even in the photo. ![]()
Don't get me wrong though, I'm really impressed with what you've done, just that I don't really like the shit-load of stalactites. But it's just my personal opinion. ![]()
holy crizznap that's awesome. You really have source engine down!
Not bad ![]()
Beautiful work Rob.
My line of thought:
1) "Sweet looking UDK level"
2) ... wait wha..?
3) No... no.. must be some mistake...
4) Holy duck. No.. that's not possible to do in Source.
5-55) Brain flipping out, lying spastic on the floor.
56) NOOOOOOOOOOOOOOOOOOOOOOOOO!!! (Luke Skywalker style)
57-107) Hallucinating, fighting off ringwraiths in the ceiling.
108) Slowly finding a way back to reality...
109) Crazy awesome stuff man ![]()
Rob, you are a mad man.
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allot of ppl at crytek where diggin it too, really impressive ![]()
Ah yes I saw those pics and even better, the video a couple of days ago. Fantastic stuff Rob! It's really impressive, especially in motion
very impressive, robert. the video looked stunning.
As the rest says, it's supernice. Especially the part with the spiralthingy with the blue light at the top is awesome as hell.
It's a tough job having to post something after you go and post that, but someone has to do it!
Working on my "underwater" quake3 level:
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Cosy, really reminds me of Quake 2 (in a good way) ![]()
Ah, that's nice!
Second the Quake2 feeling, maybe because It's brown colors going on. Nice mood.
i decided to learn UDK because i've only ever used Q3-based editors. just making a simple scene set in a post-apocalypse indian ship-breaking yard turned into a little community, sort of similar to waterworld. still don't know how to do spec maps properly though so it looks a bit weird.
I know this isn't really level...
It's a selection of a set I should have out on saturday hopefully. It's tweaked versions of old textures I had, this pack will only be some of all ones I had with the same "style", there are just too many useless ones to make it worth updating them. Think the set may land on 70-80 textures or something like that.
And yes, I know texture packs aren't that cool anymore, but better get it out than just have them rotten away on my hdd I guess... may be something useful to find perhaps. Could also probably be used as base for some simpler meshes.
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You are the best man ![]()
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