Nice work there Warby. I see that it has a very organic sci-fi feel to it, semilar to the one of NS2 - have you been inspired by that or?
The random model thread!
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leilei an advice : never post quake1 stuff after a post of warby

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[Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/dys_…_furnace_01.jpg]
one 1024 material with self illumination
and a preview of the pollution animation
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wicked sick warby!
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Holy shittt.
That is awesome.I started making a Dystopia map a year ago and kinda stopped but
I still play the shit out of it and I'd still love to do a map if I could use assets like this

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Warby,
You're so good
You make people cry

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holy FCKNG SHIT
brain fried -
Inspirational stuff.

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Holycow, that's an impressing lighting.
It reminds me a lot the architecture of midgar city in Final Fantasy 7
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wow super awesome warby

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Warby wins the thread.
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what does it look like in-game?
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how many polies is that beast? also, how the heck is the smoke plume handled?
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together with the smoke cloud its prett much exactley 10 k
but theres vast polz waste in the pipe roots there lots of back faces that aim to the inside i just wante d to have it there while bakign the ao i am sure i can squeeze this down to 8k
as a little reference a tank in dod has 20 k as hessi always tells me

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That looks sick, awesome warby!
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Quote from Warby
together with the smoke cloud its prett much exactley 10 k but theres vast polz waste in the pipe roots there lots of back faces that aim to the inside i just wante d to have it there while bakign the ao i am sure i can squeeze this down to 8k
as a little reference a tank in dod has 20 k as hessi always tells me

lies! i told you a tank has 10k !!!!11one!!!eleven
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I seen this one game artist as well, looks amazing and I really like the other props you have going.
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nice lack of criticism recieved warby !!
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i made a tutorial check it out
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