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About Julia

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    Julia Holmlund
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    Level Designer
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  1. @will2k Thank you so much! Enjoying mapcore a lot so far Thanks a lot for the great feedback! The displacement certainly has taken some getting used to and I'll keep working with it until everything runs smoothly. I've done quite a lot of changes to both the gameplay and the layout since this alpha build based on the feedback I've received. Hopefully removing some of the flat feeling and making for some more interesting encounters as well. Will make an update with the new version of the map later today if you'd like to check it out! Would love to hear your thoughts on it
  2. COMBINE OUTPOST Game: Half-Life 2 Map Name: HL2_Odyssey_M10_Combine_outpost Context: Part of the HL2_Odyssey project Time spent developing: Week 4 of 8 (at 50% work hours) Estimated playtime: 5 min Description & Background This map is part of the HL2 Project Odyssey, currently in development at The Game Assembly where I am one of 13 Level Designers. At the start of my map, the player has recently finished an airboat section where they put some distance between themselves and the city. My level represents a small collection of houses nearby, where a
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