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morozov

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Everything posted by morozov

  1. Once again, greetings to everyone! Perhaps, all subsequent news about map will be announce systems character. Why? It's simple! We will often show some elements of the map to show you the entire amount of work that we have done in recent years. And so, today we will show a new map logo. It fully complies with the subject cards and transfers combat tension on it. When you play, you will see that the error does not forgive this card. Here are two options, the top and bottom. And the way they look on a black background. Watch for updates of topics, and you first learn even more information!!!
  2. And hello again MAPCORE! Recently, we showed screenshots. In fact, they are old. And those screenshots you see again is not quite new. However, they just show you the vector in which we are moving. I hope you like it. This version of the map will be available for the closed beta testing.
  3. Redesign T spawn (WIP)
  4. We are nearing the completion of works on the design of the map. And that means another batch of fresh screenshots. At this time, the path to the balcony! The rest of the screenshots look under spoiler. Thank you for your feedback and comments! We listen to what we say community. This map was created by players, for the game.
  5. Almost final version
  6. Minor visual changes (More screenshot's on topic). Main B from CT spawn.
  7. anytime, day time (UTC + 4)
  8. Actually the layout is simple. But its not seen in the overview. Map available for test now, and you can try to play, just add me on steam, here is link: http://steamcommunity.com/id/untor
  9. Yes, the name of the map gave waterfalls. Initially, there were more. We have already tested the map with the participation of players. Tests have shown that there is a balance on the map. Do not think that a lot of path. In fact, they are intuitive and simplified.Link to map hidden from the players, except for my friends. And yet, Overview not finished. We are finalizing the geometry of the map, and once done, so soon will finish it.
  10. Update topic add Overview
  11. yes, i make new models. overview will be tomorrow
  12. Hello MAPCORE Good time of day. I present to you a new map Waterfall. I am sure many people do not like to read long texts, especially, written with the help of Google Translate, therefore, I will be brief. According to the scenario, terrorists must destroy "some evidence" hotel/villa is located in the mountains. The bombsite A is the observation platform above a small waterfall. The bombsite B is the inner courtyard of the hotel. Below are screenshots of the game. On the map is not enough fine detail. But later they will. Map is not yet ready. Vedeo about map! I would like to know the opinion of the community Mapcore, the style and the direction in which I move. And for me it is important to find feedback about what I'm doing. Map available for test now, and you can try to play, just add me on steam, here is link: http://steamcommunity.com/id/untor Map by MOROZOV and R.I.P. 3.0
  13. St. Mary A major update! - Improved optimization map - Added connector from mid to the underground level - Minor changes and fixes
  14. Adam108CZ oh, well. I understand you, I figured out how you can balance this place. Thanks you.
  15. About what exactly the balcony talking about? Those who from the apartment? or one that at the temple? And also about what kind of territory under A, you say? Thank U!
  16. El_Exodus Thank you very much for your help! Much of what you have, I have not noticed, and did not even know. Thank U!
  17. Raidix Vinneri Thank you, I will fix these problems in the next update. update 10.02.2015 -Fix DM Spawn -Fixed ladder. -Added Clip-Brash (and fix) on all stairs. -Improved Optimization (increase of 10-20 frames per second) -Changing the CT team - GSG-9 (was formerly the FBI)
  18. St. Mary In a small Italian town, near the Church of St. Mary, the Separatists decided to make the terrorist act. The FBI went to protect the temple. Map published!
  19. In a small Italian town, near the Church of St. Mary, the Separatists decided to make the terrorist act. The FBI went to protect the temple. Map published!
  20. St. Mary Update! Bombplace A CT spawn Sideway update: redesign some places. optimization fixed some errors. What is to be done: Optimize some parts of the map. make the background.
  21. Thank you) I will consider the wishes of the community.
  22. A small update. I choose the name of the map. What will advise? Manor San-Marino Estate Palazzo Tenuta In fact, most of the time, I was working on the optimization. Because of optimization, I decided peremodelit some trees. I totally created a new collection of cypress. Just added some decorative elements (Antennas, pipes, etc.) Isen fully tower at A and corrected the path to A. Somewhere corrected lighting, where what is corrected ... Thanks for the support, my friends!
  23. A small update. Basically been improved optimization, corrected many errors, as well as using the feedback from the community. I have corrected some of the elements of the map.Was corrected in the input side passage from the base T. This place was completely changes.
  24. Small update Basement of the still dark, gloomy. However, on this I work. I want to strike a balance between darkness and playability. Bombplace B CT Spawn Basement Сonnection (From A pass on B) (From T spawn) Soon there will be a beta version of the map in the workshop
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