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mdS

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Everything posted by mdS

  1. mdS

    de_corse

    I think Hessi will never get a job in the buisness, coz he is study for the next 20Years. :wink: And he had often enough the chance to get in and ofcourse he is everytime welcome at my own company. But i think, he knows that! We see us hopefully next year, my little trainee. :wink: But first finish your study to get a good stand. cheers your Mayatrainer, :wink: mdS
  2. hmm.. good question! I will think about it. If i have the time and finding the sourcedata on my harddrives, i can build a packet next weekend. öhmm.. next weekend.. XMas.. hm.. bad idea! :wink: we will see! cheers, mdS
  3. thx! @Pericolos I always using an Occlusion Pass (your Ambient Shadows) for my models, but here there are not really visible. The well is a good example of AO. Here is another propmodel for my secret DOD:S Map Project. 100% Custom! cheers, mdS
  4. Hi everybody. This will my personal Trashcan. Including models/textures/renderings that are finished or not and never will be. Okay. Lets begin with some models i done for a map by Hessi and me. But we never finished it, coz of some performance problems of the Source Engine. :/ animal cages europalette (available with different skins) giant jungle tree (bad one) petrolcan (available with different skins) a rowboat a transportcage for big animals a treetrunk the well known from hessi current de_corse map ---- some other freetime fun stuff a skateboard funbox a simple lighthouse a Ford Focus RS Car (funprojekt, unfinished, for PS2 ) a m1a1 thompson caliber .45 ----------- some highres funstuff (very old) Katana (for a small freetime project) Samurai Eye/Skincloseup (textures handdrawn) cheers, mdS
  5. mdS

    de_corse

    Yeah.. the same old rubbish! Keep it on my friend! hint: ironic cheers, mdS
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