Quote from will2kYour custom skybox has visible seams; make sure you have "clamp S" and "clamp T" enabled in the sky VTFs.
Posts by Feral_
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Quote from VIOLATION
Maybe one day I'll actually turn these into something? I occasionally work on these sort of scenes for CS:GO but I'm terrible at making layouts so I usually just detail little areas to look nice and move on.
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This scene looks similar to a map in the previous operation. I don't see why you haven't worked them into something already, it looks great!
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Snab, Cruptor and I are making another Hunger Games map for CSGO. Requesting feedback for improvement.
The content cannot be displayed because it is no longer available. ignore the giant concrete block to the right.
The content cannot be displayed because it is no longer available. emphasis on "ignore"
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Can you post the .kv file? I always wanted to add custom models to my maps.
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Quote from Single
There are lot of models/assets here that I don't think are in the stock CS:GO files. Did you make these all yourself? If so, that's an insane amount of work in such a short time.
You may need to read the workshop description.
"All ported models and textures belong to Infinity Ward / Activision Studios and as such is this map is to be classified as a derivative work of Call of Duty 4: Modern Warfare. "
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I love these, I wish I could use them in a csgo map.
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Quote from TheOnlyDoubleF
I needed to relax a bit after a crazy week so I began to work on a little UE4 scene.
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Quote from VIOLATION
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Reminds me of Drone from Black Ops 2.
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Quote from oxygencube
Finally got a Maya -> workflow figured out. last week was all trouble shooting trying to get MESA or the Valve Maya plugins working. What a pain.. Here is my first prop, one of the small domes for the mosque...
[Blocked Image: http://drew-fletcher.com/insurgency/pics/gizab_small_dome.jpg]
I'm still not sure what proper mapcore etiquette is.. Is it ok to update both in this thread and my personal WIP?
Random model thread more like it. But still very good! Would actually like to see thing in use.
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Quote from Psy
L4D Death Toll is that you?
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Quote from Rogerztheurbanlegend
Hey guys, new mapper here. Just separated from the military and decided to go back to school for game design, and while I am at it, learn how this mapping stuff works when I'm bored. I put my map on the workshop but it isn't in a phase I feel can warrant a new topic, so I will just post some pics. The lighting is basic and I am still trying out various colors/ideas. Otherwise, feel free to rip me a new one on my unorthodox design!
What's going on with the pillars here. Shading is not having it.
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Quote from jaydenxs
Map is done guys, I pretty much got lazy on it and rushed it out. It was getting a hassle to make and plan to make an outdoor map.
Can we get more than one screen shot? I'm sure it's a nice map but you will attract more people with some simple main area screen shots.
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I started making my map in tile sets then piece them together later.
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Update: An outside set. Windows and awnings need replacing.
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Long time lurker first time posting.
This is a open section for the newest Hunger Games map on CSGO.
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