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Posts by Anth

  • CS:GO Workshop: Weapon Finishes

    • Anth
    • February 3, 2015 at 2:37 AM

    Messing around with textures and Photoshop decided to die. I took the results and threw them in the weapon finish tool for fun.

    [Blocked Image: http://i.imgur.com/oS5fIE5.jpg][Blocked Image: http://i.imgur.com/ld8HUqu.png][Blocked Image: http://i.imgur.com/PK8i4ET.png][Blocked Image: http://i.imgur.com/SgPnBuC.png]

  • CS:GO Workshop: Weapon Finishes

    • Anth
    • January 18, 2015 at 9:03 AM

    I think I have an obsession with wood grain skins. Here's something I'm working on for the Nova.


    In Photoshop

    [Blocked Image: http://i.gyazo.com/cdbdddfa4a4f41beca06e0d7f3b92ce4.png] In the Workshop Editor

    [Blocked Image: http://i.gyazo.com/890dac4db18ae2e7c0baaccf6855886a.png]

  • WIP in WIP, post your level screenshots!

    • Anth
    • January 12, 2015 at 10:22 AM
    Quote from mr.P

    been playing around with the source2 tools,


    [Blocked Image: http://s3.amazonaws.com/patreon/5e95f59983231f9716e4447836c6b00c.jpg]

    Looking good. I still have yet to download "Source 2", interested in giving it a go though.

  • [HELP?] Hammer black

    • Anth
    • January 11, 2015 at 5:09 PM
    Quote from r1ar

    Hot fix - https://www.unrealengine.com/

    If only it were that simple xD

  • WIP in WIP, post your level screenshots!

    • Anth
    • January 10, 2015 at 11:04 PM

    Getting some more ideas for my map and it's starting to look alright in the area I've been working on.

    [Blocked Image: http://i.imgur.com/Fmi0eLo.png][Blocked Image: http://i.imgur.com/ht7okeX.png][Blocked Image: http://i.imgur.com/faQAw3n.png][Blocked Image: http://i.imgur.com/K6IBy00.png][Blocked Image: http://i.imgur.com/fvFziI7.png]

  • WIP in WIP, post your level screenshots!

    • Anth
    • January 9, 2015 at 12:52 AM

    No idea where I'm going with this map, just thought up the idea in the afternoon the other day. The map will take place in a Factory complex.


    [Blocked Image: http://i.imgur.com/9ddEl45.png]


    [Blocked Image: http://i.imgur.com/i0o1eRZ.png]

    [Blocked Image: http://i.imgur.com/I7yVc3B.png]

    [Blocked Image: http://i.imgur.com/PXsif1J.png]

  • Mappers block?

    • Anth
    • December 17, 2014 at 8:22 AM

    Thanks everyone, it's always awesome being able to ask others who might have been in the same situation I'm currently in. <3

  • Mappers block?

    • Anth
    • December 16, 2014 at 7:39 AM

    Hey everyone, I haven't opened Hammer in weeks, I feel super uninspired and not motivated enough to want to work on any projects I was currently working on.

    What tips would you guys have to help with this because it sucks not having the desire to do something I normally would enjoy doing so much. :/

  • Counter-Strike: Global Offensive

    • Anth
    • December 11, 2014 at 2:16 AM

    CHOO CHOO!

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  • Your GOTY 2014

    • Anth
    • December 9, 2014 at 9:18 PM

    Super Smash Bros for 3DS and Wii U were my GOTY. Games this year were pretty meh..

  • Street Fighter V

    • Anth
    • December 8, 2014 at 6:57 AM
    Quote from Pampers

    [Blocked Image: http://i.imgur.com/NFqueEu.jpg]

    [Blocked Image: http://i.gyazo.com/5fc42873a608717627616c49b1710513.png]

  • Street Fighter V

    • Anth
    • December 6, 2014 at 9:54 PM

    Updated the main post with the new released gameplay trailer. Game looks really good so far!


    Quote from Marcem

    Speaking of netcode, it's going to be able to play online between PS4 and PC.

    This is brilliant to hear as the PC SF community is small compared to on the consoles at the moment.

  • Street Fighter V

    • Anth
    • December 6, 2014 at 1:17 AM
    Quote from AlexM

    awwwww yiss


    although I could happily keep playing 4 for years.


    EDIT: They better not have crap netcode this time.

    I have no doubt that Capcom will be smart and include a decent online for the new game. You can only piss off fans so much.

  • CS:GO Workshop: Weapon Finishes

    • Anth
    • December 5, 2014 at 11:24 PM
    Quote from Patrick_H

    The same in red with a harder graphic look:

    [Blocked Image: http://i.imgur.com/RNktvQj.jpg]

    Both the blue and red look nice. If I had to choose one to use, I'd choose the blue.

  • Street Fighter V

    • Anth
    • December 5, 2014 at 11:21 PM

    So, Street Fighter V's teaser trailer was put up on YouTube today by Capcom but was taken down after a short while, suggesting it was unintentional leak rather than an announcement. For those that have seen it, what do you think? I personally like the design of the Ryu and Chun-Li, taking on a more realistic appearance compared to Street Fighter IV. If you haven't seen it, let me Google it for you rather than directly link to it to avoid any trouble.


    Edit: Official Gameplay Trailer is live! Game will also has cross-platform play between PS4 and PC which is awesome!

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  • CS:GO Workshop: Weapon Finishes

    • Anth
    • December 4, 2014 at 8:42 PM
    Quote from Patrick_H

    This is awesome stuff guys. I will have to give this a go as well (no pun intended). Vivi recommended I try it about a year ago, so its about time. Hopefully help people forget about the pre-Dreamhack scandal!


    One thing I was wondering- if I want the high detail and accuracy of a custom paint job, but want to include a nice specular aspect (phong?) like the anodized finish, how would I go about doing that? It seems like most of the custom paint jobs look rather matte finish. I couldn't figure that out from the Valve guide.

    You can give the Anodized Airbrush style a go.


    Edit: Tested it out and here is the same pattern with the Phong Boost at 32 and also off.

    [Blocked Image: http://cloud-2.steampowered.com/ugc/23972101220081056/27DB74A1FA5823A8E92F9A2230B6D0A17B12BB7C/][Blocked Image: http://cloud-4.steampowered.com/ugc/23972101220084223/238484B0551C20FF8B66CAF4383598E8A06958E1/]

  • CS:GO Workshop: Weapon Finishes

    • Anth
    • December 4, 2014 at 5:36 AM

    Made this in my spare time today. Just a simple Glock skin that's meant to be shiny like the Case Hardened skins. [Blocked Image: http://cloud-4.steampowered.com/ugc/2397210120…A638D3CFF3E374/]http://%7boption%7d

  • Bullet Time Arena (CS:GO Custom Gamemode)

    • Anth
    • November 17, 2014 at 8:34 AM

    Hi all!

    It's been a while since I posted on Mapcore, I've been completing exams and have now finished them as well as school forever!

    Now that it's time to get back in to finishing off my I thought I would make a small map to get back in to working with Hammer!


    Today I present to everyone "bt_arena". This is a custom game mode I got from an idea on /r/globaloffensive where someone asked if a mod was available that basically enabled "bullet time" in CS:GO. So this got me thinking about making an arena style map with Deagles and Knives only at about 70% of the game's normal speed.


    How it works.

    -At the start of the round, a logic_auto triggers the server command host_timescale 0.7 to be triggered 6 seconds after players spawn in, this allows for the freeze time to not take forever (hooray!).

    -For the same reason as the 6 second delay at the beginning of the round, as soon as the round ends the game speed goes back up to 100% to stop the round end screen from going on forever.


    Screenshots

    Quote

    [Blocked Image: http://i.imgur.com/NrQNbTO.png]


    [Blocked Image: http://i.imgur.com/IdRoZo6.png]


    [Blocked Image: http://i.imgur.com/fjLdtmY.png]


    [Blocked Image: http://i.imgur.com/1vqTIKi.png]


    [Blocked Image: http://i.imgur.com/HWYVJLl.png]


    [Blocked Image: http://i.imgur.com/b3q9cxH.png]


    [Blocked Image: http://i.imgur.com/wwa8TX7.png]

    Display More


    Credits:


    /u/mylolname for the idea


    Workshop Link: Download


    bt_arena.zip

  • Counter-Strike: Global Offensive

    • Anth
    • November 12, 2014 at 7:23 AM

    Is it just me or did the latest update kill the SDK?

  • [CS:GO WIP] Port

    • Anth
    • October 6, 2014 at 9:03 AM

    Added a boiler based on pro feedback

    [Blocked Image: http://i.gyazo.com/e9ecb9205f4f4dd46853e30c1c7b2774.png]

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