You know how you sometimes just love your brains like a narcissist asshole? (Most of the time not, but sometimes.) This happened to me some couple of weeks ago and whenever I think about my 'invention' I get all proud. Here it is: I switched the §-key with the Delete-key. Then I used SharpKeys to remap in the Windows registry, link here: http://sharpkeys.codeplex.com/ THIS IS LIFE CHANGING! DO IT RIGHT NOW! BEST THING I EVER DID! Yes, it will take about a week or two before your fingers truly dance around on the keyboard like ever before, especially when it comes to scripting. But I tell you, when you're deleting a shit-ton of assets in a scene its 100% worth the struggle. End of rant.
Posts by Sjonsson
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Quote from blackdog
On 2016-11-17 at 5:40 PM, blackdog said: I'm not endorsing the release of broken games at all, but doesn't seem that bugs and reviews really affect sales as you would expect.
Every time these discussions pop up I always think of Half-Life 2: you all remember the game-breaking bug that was happening for Radeon cards? Something like 2 minutes in the game, comprising of load time, ye? That issue that was causing Radeon owners, gamers that got an HL2 copy along their cards, to see the game crash when they turned into the waiting area of the train station at the start of the game.
I don't remember reviews punishing that or sales be affected… I think the press is quite inconsistent in taking into account these things.
It is a fair point but if I'm not mistaking, during the HL2-times reviews were read on a more regional/local basis like physical mags, in comparison with todays climate where pretty much every english post/review/opinion has the potential to reach an audience across continents, TotalBiscuit's feed for one.
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Quote from El Moroes
On 2016-11-28 at 9:26 AM, El Moroes said: Thanks
Here is my last one : "Effort"(taken this summer at dawn).Just beautiful. Insects, the mechs of nature!
Checked out your site btw, a lot of fantastic shots. Some day I'll also get a fantastic camera and roll around in the grass to get those shots. -
Quote from El Moroes
On 2016-11-22 at 0:36 AM, El Moroes said: Eating.[Blocked Image: https://static1.squarespace.com/static/57a4ab0d9f7456f898d6f906/57a4b366ebbd1a88c789c80c/583244953e00be4fe4c9a5b2/1479689402269/Eating.jpg?format=500w]
Thats one amazing camera you got. Some day I'll have one of my own! Also, really nice shots!
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Quote from PogoP
10 hours ago, PogoP said: That's awesome! I bumped into Vivi at E3... I was walking in to the convention centre with some colleagues and all of a sudden I heard someone calling my name... I turned round and I was like errrm, who's this guy shouting my name? Then all of a sudden it clicked! It was awesome to finally put a face and a voice to the name

I think Vivi is secretly stalking everyone on Mapcore. He's trying to assemble the Mapcore Avengers...
Haha, it was pretty much the same thing for me, except I haven't heard his voice before. Somehow Vivi was eerily familiar. The only other similar experience I had was when I met with a WoW-guild back in vanilla, man was that confusing. You get this idea of how people look from just hearing their voice and when you finally meet them it turns out 'that thin person' is actually muscular and long, 'that white germa'n guy turned out to have another ethnicity etc. Really weird and cool at the same time.
Quote from FrieChamp10 hours ago, FrieChamp said: So far I've never spotted a Vivi in the wild. Bumped into @e-freak at a local game dev meet-up in Frankfurt a couple of weeks ago tho

Yeah, I'm quite sure there are quite a few people here who have gone past eachother unknowingly.
@jackophant Nice to hear you're back mate. And no you don't sound ungrateful or anything. Happy to see you got some stuff sorted! -
So this friday I randomly ran into @General Vivi in the Overkill offices.Turned out he's grooming one of my students doing an internship. The world might be smaller than you think, but the games industry is smaller. Funny thing was we talked for about 15 mins before realizing 'who we were', haha!
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Quote from Bastion
1 hour ago, Bastion said: I have hope for the RTS genre to say hi to warcraft again.
Blizzard saying that RTS games won't sell anymore will be stupid, since we've already seen that pattern with 2K and Xcom, sure it's not the same genre but it's fairly similar.
I think it would sell quite a lot. But I wonder if it would sell more than let's say another WoW expansion? Hard to say without the actual data.
Quote from Sprony9 minutes ago, Sprony said: Wait, what HD-remakes? Or are you referring to the SC2 mods?
Nopes! I'm referring to this!http://blizzardwatch.com/2015/11/04/bli…tarcraft-in-hd/
And this:http://www.polygon.com/2016/8/5/12385…er-announcement
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Hello friends, So I was scrolling through the cyberspace once again and was trying to find dank memoars to no avail. Then I stumbled on something I cannot remember seeing myself, but I'm sure a lot of others have; namely pre-release materials for WarCraft 3. I found it on Hiveworkshop.com where someone, sometime around 2010, compiled a list of all the vids and articles they could find and here it is: http://www.hiveworkshop.com/threads/the-wa…-thread.155117/ (That said, all creds to the author of the original thread.)
With the HD-remakes announced I really hope there will be a WarCraft 4 at some point, but I'm note sure it will ever happen. Today Blizzard has grown so big and the RTS-market in proportion has shrunken quite a bit. The main reason for this thread is actually just to share this with all of you. Cause I literally had no clue WC3 by the time of 1999 looked more like Dungeon Siege, Never Winter Nights or what turned out to be World of WarCraft. It's like the remnants of WoW are much older than you'd think. Enjoy!
WC3, Early Footage from ~2000:[Blocked Image: http://www.gamer.ru/system/attached_images/images/000/433/273/original/screenshot1.jpg]
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Comon, how does this not smell WoW:Bossfight?[Blocked Image: http://i.imgur.com/qEbfAOt.jpg]
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You talking Junior Tech Artist or the other jobs as well? I have quite a few students and friends I could probably reach out to.
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I know I'm a bit late to the show, started playing this just a couple of days ago. Dem' visuals, dem' animations
Showed the intro for my sister yesterday, it wasnt until I picked up the armor in the second room she realised the cutscene had stopped. -
So this isn't really a map. It's actually a mod for Halo I made which is completely useless, but I made it 10 years ago.
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No joke. Talk about copy-paste instant beauty.
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Like a bomb!External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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To me it's simple which games that are the best to make games for: it's the games with an active player base. I've tried a variety of games and the ones that I didn't do well with or didn't finish didn't have an active player base. I don't think you should care about the engine, you'll get used to it and will have fun as long as you love the game (sure there are some exceptions, some engines are just bad.) Even if you want it to be a portfolio piece or just an art level I still think you should make it for an active game.
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Quote from (HP)
23 hours ago, (HP) said:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Everytime you guys post your work I get blown away.

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Quote from Sf Nastyy
On 2016-07-16 at 2:49 PM, Sf Nastyy said: i want play test this

Heey! I've been at my summerhouse for two weeks. Sorry for the delay!
Sure we could totes do that some day, need to finish up my Unreal Tournament map as well but I guess a final check to see that everything is truly working is probably a good idea. Things is we would need a server for that. Last time I had to rig one myself and it took me about 4-5h since I don't know all that much about server configs and stuff. You don't happen to know that stuff, do you? 
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Here's some WIP of the entry I wasn't able to finish in time. Still going to finish it though!
Currently doing art and lighting rework. Still haven't used any decals or vertex painting which will be the final pass. Gonna get a lot more vegetation in there and lastly some fitting post-process effects.[Blocked Image: http://i.imgur.com/Ef3QtS1.jpg]
Some more WIP shots.[Blocked Image: http://imgur.com/HXM0S6e.png]
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