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Posts by penE

  • WIP in WIP, post your level screenshots!

    • penE
    • July 18, 2008 at 1:28 PM

    Thank you

  • WIP in WIP, post your level screenshots!

    • penE
    • July 17, 2008 at 9:31 PM
    Quote from Jetsetlemming

    Gonna make a cityline skybox out the exit/playable area above ground?

    sure !

  • WIP in WIP, post your level screenshots!

    • penE
    • July 17, 2008 at 9:23 PM
    Quote from Jetsetlemming

    Have one end of the subway smashed to shit and map the destruction maybe? Slightly cliche (just a bit) but can be undeniably effective for a cool looking map.

    Other alternatives include working subway trains that move on schedule to show off scripting, or a sekrit base (also slightly cliched) hidden via an entrance down a tunnel.

    I plan to include working trains next. Other than that there will be more traces of use, e.g. rubber on the floor

  • WIP in WIP, post your level screenshots!

    • penE
    • July 17, 2008 at 8:56 PM
    Quote from Jetsetlemming

    yeah, you're probably right. I tried to get some more experience in creating textures and models, so the mapping isn't that exciting

  • WIP in WIP, post your level screenshots!

    • penE
    • July 17, 2008 at 7:31 PM
    Quote from Buddy

    Source

  • WIP in WIP, post your level screenshots!

    • penE
    • July 17, 2008 at 6:48 PM

    A little scene I'm working on for my portfolio

    [Blocked Image: http://www.abload.de/thumb/dem_guangzhou00078nl.jpg]

    [Blocked Image: http://www.abload.de/thumb/dem_guangzhou00081lb.jpg]

    [Blocked Image: http://www.abload.de/thumb/dem_guangzhou0009yxs.jpg]

    [Blocked Image: http://www.abload.de/thumb/dem_guangzhou0010c00.jpg]

  • WIP in WIP, post your level screenshots!

    • penE
    • November 3, 2007 at 5:08 PM

    HL2:DM-Map, setted in an old plant of Mikojan-Gurewitsch.

    Still WIP (Lightmapscale 32) :

    [Blocked Image: http://aycu17.webshots.com/image/32056/2003697265378868198_th.jpg][Blocked Image: http://aycu01.webshots.com/image/32000/2003604409258352606_th.jpg][Blocked Image: http://aycu11.webshots.com/image/32770/2003607908746118283_th.jpg][Blocked Image: http://aycu14.webshots.com/image/33213/2003629078326366032_th.jpg][Blocked Image: http://aycu19.webshots.com/image/32698/2003692234750815992_th.jpg][Blocked Image: http://aycu34.webshots.com/image/32153/2003647348481939051_th.jpg][Blocked Image: http://aycu01.webshots.com/image/31640/2003689598365529783_th.jpg][Blocked Image: http://aycu05.webshots.com/image/31164/2003621529695108580_th.jpg][Blocked Image: http://aycu24.webshots.com/image/32623/2003638978929378150_th.jpg][Blocked Image: http://aycu36.webshots.com/image/33715/2003625649929086893_th.jpg][Blocked Image: http://aycu08.webshots.com/image/34407/2001960140866565999_th.jpg][Blocked Image: http://aycu08.webshots.com/image/30927/2001996859595339960_th.jpg][Blocked Image: http://aycu09.webshots.com/image/31528/2001904880989544218_th.jpg]

  • [HL2:DM] dm_crossfire

    • penE
    • August 24, 2007 at 4:50 PM

    Hi,

    how you know I'am currently working on a remake of the famous half-life deathmatch-map crossfire. Now here are my results:

    [Blocked Image: http://aycu20.webshots.com/image/25619/2005985273757287130_th.jpg][Blocked Image: http://aycu31.webshots.com/image/25430/2005969824979837792_th.jpg][Blocked Image: http://aycu05.webshots.com/image/24284/2005992348513505635_th.jpg][Blocked Image: http://aycu12.webshots.com/image/24691/2005768027023213197_th.jpg][Blocked Image: http://aycu16.webshots.com/image/25095/2005993460239692266_th.jpg][Blocked Image: http://aycu20.webshots.com/image/26499/2005927394003541075_th.jpg][Blocked Image: http://aycu06.webshots.com/image/24085/2005928579643445152_th.jpg][Blocked Image: http://aycu29.webshots.com/image/26188/2005933996637518638_th.jpg][Blocked Image: http://aycu04.webshots.com/image/22443/2005915369157517468_th.jpg][Blocked Image: http://aycu02.webshots.com/image/23841/2005904737169290628_th.jpg][Blocked Image: http://aycu01.webshots.com/image/24960/2003420840084829589_th.jpg][Blocked Image: http://aycu22.webshots.com/image/23941/2003480196477610155_th.jpg][Blocked Image: http://aycu23.webshots.com/image/27062/2003409177138625780_th.jpg][Blocked Image: http://aycu05.webshots.com/image/27004/2003421795974235713_th.jpg]

    Download:

    http://files.filefront.com/dm+crossfire ... einfo.html

    I'am happy that Deathy has already hosted a server for some playrounds.

    IP: 172.182.52.191:27015

    Have fun by playing my map.

    Greetings penE

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