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[HL2:DM] dm_crossfire

  • penE
  • August 24, 2007 at 4:50 PM
  • penE
    • August 24, 2007 at 4:50 PM
    • #1

    Hi,

    how you know I'am currently working on a remake of the famous half-life deathmatch-map crossfire. Now here are my results:

    [Blocked Image: http://aycu20.webshots.com/image/25619/2005985273757287130_th.jpg][Blocked Image: http://aycu31.webshots.com/image/25430/2005969824979837792_th.jpg][Blocked Image: http://aycu05.webshots.com/image/24284/2005992348513505635_th.jpg][Blocked Image: http://aycu12.webshots.com/image/24691/2005768027023213197_th.jpg][Blocked Image: http://aycu16.webshots.com/image/25095/2005993460239692266_th.jpg][Blocked Image: http://aycu20.webshots.com/image/26499/2005927394003541075_th.jpg][Blocked Image: http://aycu06.webshots.com/image/24085/2005928579643445152_th.jpg][Blocked Image: http://aycu29.webshots.com/image/26188/2005933996637518638_th.jpg][Blocked Image: http://aycu04.webshots.com/image/22443/2005915369157517468_th.jpg][Blocked Image: http://aycu02.webshots.com/image/23841/2005904737169290628_th.jpg][Blocked Image: http://aycu01.webshots.com/image/24960/2003420840084829589_th.jpg][Blocked Image: http://aycu22.webshots.com/image/23941/2003480196477610155_th.jpg][Blocked Image: http://aycu23.webshots.com/image/27062/2003409177138625780_th.jpg][Blocked Image: http://aycu05.webshots.com/image/27004/2003421795974235713_th.jpg]

    Download:

    http://files.filefront.com/dm+crossfire ... einfo.html

    I'am happy that Deathy has already hosted a server for some playrounds.

    IP: 172.182.52.191:27015

    Have fun by playing my map.

    Greetings penE

  • ifO
    • August 24, 2007 at 4:56 PM
    • #2

    Imageshack is useless, I don't feel like waiting 5mins to load each picture.

    Re-upload your images with http://allyoucanupload.webshots.com/ please.

  • ⌐■_■
    • August 24, 2007 at 5:02 PM
    • #3

    WOW

    Hot stuff man.

    GJ

  • Deathy
    • August 24, 2007 at 5:05 PM
    • #4

    Finally on MapCore...

    Great stuff as always penE.

  • Minos
    • August 24, 2007 at 5:09 PM
    • #5

    Looking very good, I'll surely download it.

  • Nexus
    • August 24, 2007 at 5:52 PM
    • #6

    wasnt thiz made allready by the blackmesa team.

  • Nexus
    • August 24, 2007 at 6:13 PM
    • #7

    Ok played the map. It was ok, nice outdoor lighting. But the inside area of the bunker was strange. The lighting I didnt like it you know what Im saying it was too dark.

    And some models on the walls was not right aligned as they should be.

  • -HP-
    • August 24, 2007 at 6:29 PM
    • #8

    penE, nice map, definitely!

    btw, maybe It's a good idea to turn AA on, when taking final screenshots of you'r maps! But maybe It's this monitor that it playing tricks on me... dunno.

    Cheers, and keep up the good work

  • Zyn
    • August 24, 2007 at 7:01 PM
    • #9

    The download link ran away

  • Fяэ&a
    • August 24, 2007 at 8:10 PM
    • #10

    wow this one is much better than the other rebuild of this map.

    Nice job dude!

  • -HP-
    • August 24, 2007 at 9:48 PM
    • #11
    Quote from Zyndrome

    The download link ran away

    there is no download link, just connect to that IP, using CS:S. And it will download it automatically...

  • Zyn
    • August 24, 2007 at 10:38 PM
    • #12

    Me? Playing CS? BLASPHEMY!

  • ifO
    • August 24, 2007 at 10:48 PM
    • #13

    Ah, now I can see it, thanks! You've done a very tidy job on this remake, nice work!

  • st0lve
    • August 24, 2007 at 11:41 PM
    • #14

    Too bad it have been done too many times before. I remember playing a version just a few weeks after the sdk was released.

  • Zyn
    • August 25, 2007 at 2:46 AM
    • #15

    Took a stroll through this map .. well, that was easier said than done. I don't know what you've done, but this map trashes my performance like no other. Staggering through the map at low framerate at any given place made me wonder if there's something wrong with my drivers or graphics-card. So I loaded my old trusty dusty Bounce map and to my discovery it's no problem there. Map-specific problem I thought, but then I turned off HDR... ok, playing this map, and you have HDR enabled, is not recommended if you want to have a playable experience in the heat of battle!

    Right, so I put "mat_wireframe 3" on , and suddenly I see what's really going on behind the scenes. Poor optimisation! Take a few moments and read up on HINTs and the great new addition to Source: AREAPORTALS! The new OCCLUDER might be of interest too.

    Some wireframe pictures to show what I mean :

    http://www.shatteredminds.net/skit/xfire1.jpg

    http://www.shatteredminds.net/skit/xfire2.jpg

    http://www.shatteredminds.net/skit/xfire3.jpg

    If there were HINT brushes and AREAPORTALS in between, you would probably have around just half of the stuff rendered.

    "Mat_luxels 1" is also a fine debug command, since it draws the lightmap density grid on every brush and displacement. And from this angle with ze budget on :

    http://www.shatteredminds.net/skit/xfire4.jpg

    And last of all, it's no fun when you can throw props outside map or into unreachable places :

    http://www.shatteredminds.net/skit/xfire5.jpg

    Please close off the roofs with CLIP-brushes. You don't want players who are dolts to throw away all the props you can use as a weapon :

    [Blocked Image: http://www.shatteredminds.net/skit/xfire6.jpg]

    That's all for now.

  • Seldoon182
    • August 25, 2007 at 9:27 AM
    • #16

    [black_mesa_developper]Hey folk ! U've stolen my work ![/black_mesa_developper]

  • mjens
    • August 25, 2007 at 9:31 AM
    • #17
    Quote from Seldoon182

    [black_mesa_developper]Hey folk ! U've stolen my work ![/black_mesa_developper]

    fuck diz its a good map

    [black_mesa_developer]i'm to lazy and noone payed me to make na hl2 version of this map[/black_mesa_developer]

  • RA7
    • August 25, 2007 at 11:14 AM
    • #18

    SWEET!! I loved this map at Lanparties.

  • JeanPaul
    • August 25, 2007 at 8:34 PM
    • #19
    Quote from Seldoon182

    [black_mesa_developper]Hey folk ! U've stolen my work ![/black_mesa_developper]

    Hey shut up, thanks.

    I dig the map, I really do, even if some areas a little bit cluttered.

    The area with all the wires leading to the giant mountain is really awesome, and so is the skybox

  • Nexus
    • August 25, 2007 at 8:37 PM
    • #20

    this map was great. but visually.

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