Id love to see a ctf texture set from philipk.
Actually pk01 is already suited to that he just needs to make a team-colored version (hint, hint, wink, wink)
Id love to see a ctf texture set from philipk.
Actually pk01 is already suited to that he just needs to make a team-colored version (hint, hint, wink, wink)
Nice stuff, but I have some crits on the site itself. When you click a thumbnail the window that opens up should be small and fit around your image, you should also diable the address bar and all that stuff.
You also need to add "next" and "previous" buttons in those windows right under each image (and always in the same position) wich should make it easier for potential employers to look though your work because they wont have to close each window then go and click on the next one.
Congrats ![]()
I had a feeling you'd get a gig there. they couldnt turn you away after 2 visits right? ![]()
Quote from SpellbinderJust because you posted an sports pic hamst3r i thought i had to make some balance.[Blocked Image: http://img100.imageshack.us/img100/5235/bild30lw4.jpg]
Whats in your pipe? ![]()
Warhammer, really?
Looks more like something out of Unreal2007 to me ![]()
Dude, Pot Dog?
The Pop Dog thing is for maps made by barking dog studios :\
Heh, I remember finding your site a while back when I was searching for a review of the book "Game Art: Creation, Direction and Careers". Nice work. ![]()
Congrats ![]()
So what position are you in?
I think you should use light fixtures that are better suited to that environment. I suggest those circular inset ones, unfortunately I don't have a picture to show you what I'm talking about ![]()
Lol, I just realized. He looks incredibly like Luke Skywalker!
But its still just a sequel, it still just another monkey island. Games like spore are fresh and exiting to many people because they have no predecessor, spiritual or otherwise. However, different and new doesnt always translate to good or fun. Atleast If I were to pick up prince of persia 4 I would know I would enjoy it.
Oh ok, thanks for clearing that up :\
I was going to use ut2004 to learn unrealed anyway, I was just curious if it supported that other stuff in warpath. ![]()
The 20's style is cool but the way that gun constantly moved around in the same weird way while idle was annyoing.
Thats not what I meant. I meant could I say make a UT2004 map with the included editor utilizing normal mapped textures and other 2.5 stuff. Or would I need to go pick up a 2.5 game? I guess what I'm basically asking is, does the latest version of Unreal2004 use 2.0 or 2.5?
So I just picked up UT2004 (ya, I know a little late) and I'm interested to know is it just plain Unreal 2.0? Or could I use its version of UnrealEd for making 2.5 stuff?
Next thing you know someone will pop in and accuse stolve of warcrimes :roll:
Seriously though, nice work, probably the most anticipated source mod out there.
Nice ![]()
Do you think dustmotes would work in the cellers to make them more interesting?